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My understanding is that the problems being worked on do not yield to breaking down into parallelizable parts in an efficient/easily-calculated/unambiguous fashion.
Just look at ITAR and the various attempts at legislating 3D printing and CNC machining of firearms parts to see one justification point of that.
3D CAD/CAM is still CPU (and to a lesser extent memory) bound --- I do joinery, and my last attempt at a test joint for a project I'm still working up to was a 1" x 2" x 1" area (two 1" x 1" x 1" halves which mated) which took an entry-level CAM program some 18--20 minutes to calculate and made a ~140MB file including G-code toolpaths.... (really should have tracked memory usage....)

Anything similar for Windows and Linux?

For Windows there's a 5 year old blog post: https://www.swift.org/blog/swift-on-windows/

For Linux there's a guide for GNOME: https://www.swift.org/blog/adwaita-swift/

It would be really nice if instead we could just do one style of development and then ship a set of libraries as used to work for OpenSTEP (which was why it had "OPEN" in the name).

Introducing Swift on Windows

The Swift project is introducing new downloadable Swift toolchain images for Windows! These images contain development components needed to build and run Swift code on Windows.

Swift.org