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Pretty much, that’s just where we are at. What made Android preferable to me was the freedom it offered and Android vendors kept chipping away at that for years. With this change implemented Android will be nothing more than cheap iOS, by then you may as well raise money to get the real thing or cheap out harder by buying a feature phone if doing so is an option.
I’m not giving them my face id or finger print, fuck them. If this change sticks my next device will be an iPhone.
None, I don’t have enough room for one and even if I did, I don’t know if I’d want one. CRT enthusiasts go on about how CRT is unmatched when it comes to motion clarity and I wouldn’t want to get used to that experience since we are higly unlikely to get any more of those displays and it could make everything else feel like a severe downgrade.
ShadPS4 is more like Wine than a standard console emulator since PS4 simply uses off the shelf PC parts. Some games like Bloodborne and Driveclub already work.

True, if multiplayer shooter developers want to be takes seriously they have to move away from the games as a service model. Quake III wasn’t some forever game, it was complete product. If the players wanted more they had to make mods, it wasn’t Id’s problem.

There will always be less demand for multiplayer games since they are supposed to be played indefinitely, but deliveservicification of multiplayer FPS will allow for niche games with small but dedicated playerbases and restore game ownership to the multiplayer community.

They would be, by the virtue of the fact no other modern multiplayer shooter works like that. Who cares if the stock heroes are lame and mods are lacking? You can just mod in better ones! (It would be very nice if devs shipped the game with cool heroes and tons of mods in the first place, but, at least you have the option.)

Also nobody trusts them. Why spend money on Highguard when there is no guarantee the game will still exist next year? They already layed off some important people.

If Highguard targeted low end hardware, included mod support and bundled in the server so that players can host and moderate their matches themselves and had no monetization beyond the initial price tag people would be all over it. But for some reason nobody does that anymore.

You can still play Quake III today, if it was doable then it’s more than doable now. But multiplayer game devs seemingly left behind that player first approach the good.

There were online discussions of Watchmen? This looks like an incredible time capsule, thanks for sharing OP.
TF2 was unplayable for many months because of a bot epidemic Valve didn’t feel like dealing with at the time. TF2 also introduced many monetization methods that made people hate this kind of game in the first place. It’s not exactly a role model for how a liveservice multiplayer FPS should be run.
I don’t know about that, I wouldn’t want to play a fighting game with standard keyboard. An ergonomic keyboard could work though. FIn any case from what I’ve seen those guys either play with a gamepad or an arcade stick.