@grahamw Swords Without Master makes you narrate in a specific tone, but also makes you introduce escalations, mysteries, and morals for specific die results. E.g. if both dice are below 4 (not tied), there is an unintended consequence to your action that you narrate, and you write down a lesson that could be learned for later reincorporation.
Genesys uses funky dice, producing orthogonal good/bad symbols in addition to success/failure. The book has suggestions for interpreting those.