49 Followers
28 Following
645 Posts

My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?

Is it just me?

https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/

NVIDIA DLSS 5 Delivers AI-Powered Breakthrough In Visual Fidelity For Games

NVIDIA DLSS 5 infuses pixels with photorealistic lighting and materials to bridge the gap between rendering and reality.

NVIDIA
Ctrl+W meaning "delete last word" on my terminal/text editor and "close tab" in my browser has caused me many a frustration.
Great article from Ben Visness (lead of Handmade Network)
https://bvisness.me/high-level/
High-level is the goal | Ben Visness

Why should anyone care about low-level programming?

Highlight of yesterday's game awards for me: Jon Blow finally announced his new game! Extremely cool to have been able to follow its development on Twitch since 2017 and seeing it evolve into a finished game https://www.youtube.com/watch?v=OIxuGF6CwnU
Order of the Sinking Star | Official Announcement Trailer

YouTube
Couldn't agree more with this. Fuck needy programs.
https://tonsky.me/blog/needy-programs/
Needy programs

We used to use software; now software started to use us

tonsky.me
Super interesting deep dive into the RAD debugger, one of the most interesting projects I'm aware of, by its extremely talented author. Great watch. https://www.youtube.com/watch?v=_9_bK_WjuYY
Ryan Fleury – Cracking the Code: Realtime Debugger Visualization Architecture – BSC 2025

YouTube
Great stuff as usual by Casey. A deep historical retrospective on OOP and why it's not great. https://www.youtube.com/watch?v=wo84LFzx5nI
Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

YouTube
dear imgui 1.92 released!
https://github.com/ocornut/imgui/releases/tag/v1.92.0
New protocol for backends to create/update textures, with support for 13 renderers. Dynamic font scaling. Dozens of font/atlas related changes. Dozens of other changes. Expect some turbulence.
(misc video from January...)

Honestly I think there's a disconnect between LLM proponents when it comes to code and the rest of us. They see code as a purely mechanical thing, and so ripe for automation. To them claims of artistry and craft are something to roll your eyes at, arrogance from senior engineers who think too highly of themselves

Meanwhile said senior engineers have the decades of experience to know how much of programming relies on artistry and craft, how much of it is fundamentally a creative endeavor

Every time I am forced to use CMake I further convince myself that it must all be some sort of an elaborate collective prank.
It's the only logical explanation I can find as to why so many people use it, given how an utter shit of a build tool it is.