Hello there!
I’m also @[email protected] , and I have a website at www.savagewolf.org .
He/They
I think it’ll be a tough sell for game developers. Steam Deck and the Steam Machine are now “real consoles” and supporting them is seen as important.
The optics of blocking support for a platform people expect the game to be playable on using a technology that games are openly hostile towards would be really bad.
You can draw parallels to anticheat, but gamers are generally more accepting of anticheat than drm.
If they were peaceful and capable of “beaming down”, I think they’d likely first try to make contact via radio waves or drones first.
Then we could (hopefully) share information, and identify potential issues.
You don’t have to outrun the bear, you just have to outrun the other guy.
I think most devs here can out-maintainable-code an llm.
Isn’t it Chromium based and thus subject to whatever Google forces them to do with adblocking?
I don’t mean to kinkshame and people can use their own favourite browsers, but Firefox has good support for all three of those areas (adblocking is an extension though).
Is this an allegedly “high performance” reverse proxy written in NodeJS? Uh… Yeah, good luck with that.
Also, how do they intend to protect against DDos attacks in a self-hosted environment with (presumably) a limited number of devices?