I have little interest in 3D Mario, but I loooove 2D Mario so yes.
What makes 3D so superior exactly?
You’re throwing back “It just works.” at them because you failed to maintain a Windows VM that you haven’t updated in FIVE YEARS? Not to mention that you really expect game dev studios test and support running a game in virtual box??
If you want to do something tech savvy, that’s on you to do the tech part.
This has to be one of the most wild “gamer” complaints I’ve ever seen.
I have little interest in 3D Mario, but I loooove 2D Mario so yes.
What makes 3D so superior exactly?
That’s what makes this even more of an issue. The game isn’t procedural. They used procedural tooling but everything is set in stone now. They could’ve gone through and cleaned up and tweaked everything so it didn’t feel bland. Doesn’t sound like they did.
I knew the writing/rpg aspect was going to be shallow like all of Bethesda games but, they always had fun exploration so this is unfortunate to me. It sounds like they reuse assets a lot, even in the main quest line. Like same buildings with the same enemy placement just on a different planet.
We do migrations for schema on app startup (built into the app).
Any general data changes are done outside the pipeline as a pre or post deployment step.
Migrations on startup aren’t perfect, you have to be careful that it doesn’t take too long on startup.
Honestly the pros outweighs the cons. You can fire up a new site/db without much effort which is something we do often.
No not Pee-wee :(
Big Adventure is an absolute classic. It should be revered on the same level as Princess Bride imo.
Do yourself a favor and pick up Dead Cells. It’s absolutely amazing.
They’ve added so much content to it over the years but the runs are still like 30-45 minutes. The randomized items and gear are masterfully done. It’s like mini-diablo gear builds in 30 minutes, but better than recent Diablos. You get item synergies going etc.
The platforming/combat is snappy and satisfying.
It also understands what makes roguelike games fun that a lot of roguelite games miss. Each run feels different and new so it’s always exciting to start a new run.
That’s because the government has had tech way beyond even what we have today. They just peace-meal it out to us bro. They’ve been coordinating mass propaganda against us 1984 style since like. Before 1984.
Also. The government is so incompetent they can’t provide health care better than private insurance companies. Obviously.
I don’t think the recommendation is about knowing the rules.
I think it’s recommended that Dark Urge is only played after your first play through because something with the character is going to drastically change the story and your decisions. Just judging from the name alone it sounds like you’re going to have to fight against the character to make decisions in the game that aren’t evil or what not.
Maybe not a touchpad, but I DEFINITELY remember adaptive triggers while playing Super Mario Bros on NES. It made the jumps extra fun. Also the gyro controls on the card game were really neat.
I wish they’d finally add other cool features to controllers since than rather than just the trackpad.