@saikyun

27 Followers
13 Following
174 Posts

I like making a lot of stuff, like art, music, writing, playing board games with friends.

I often end up coding, because it makes me the most money. It's also very enjoyable.

Bloghttps://saikyun.github.io

@alexpetros I think triptych is interesting for "native" apps. Creating an app that supports (subset of) HTML + triptych feels useful. Being able to use native tools like bluetooth combined with easy updates that a "web site" provides (e.g. adding a language).

I want to try it for an administration view that should work on iOS, Android, Windows and Web, but is 5% of users, so investing in 4 different native versions is too expensive.

Do you have any thoughts on HTML for app development? :)

@alexpetros Hi Alex, I'm trying out triptych.

How do you handle errors?

E.g. you want to replace a target, but you lose connection to the network. It's not clear to me how one would:
a. display the error in a nice way (you don't have much control over the error, specifically the size)
b. recover from the error (e.g. reloading)

Thankful for any thoughts. :)

@iain I got the chance to try The King is Dead at a local convention. It was soooo clean! My wife despised it though. :'D Didn't like the theme and probably didn't enjoy the interaction as much as I did.

I enjoyed that it crammed in such a strategic game in a very small time frame. Hope to get to play it more. :)

@iain Oh, also, it looks fantastic which I enjoyed and my wife really appreciated. :) Pleasant theme too, cute solarpunk.

@iain Reminded me a bit of Terra Mystica and Little Town in a good way. Super quick in comparison. Somehow felt a bit expensive, but that's irrelevant if the game sees play. :) Hope to play many more times. We played with 2 players, and it felt like the board maybe was a bit too open, and I'm guessing missions aren't balanced for 2 players. But instead it felt cozy to just calmly fill out the map. Hope to get to play it with 3-4 players soon. :)

Thanks recommending! The King is Dead comes next.

@iain I bought Rebirth two days ago and tried it yesterday. It was really fun, and definitely fit the bill of a fast interactive game. :) Feels like it could be easy to "trick" people into thinking it isn't very interactive, which feels good when playing with new players. Getting stuff destroyed feels a lot worse than someone taking a spot from you.
walk around

@iain Do you know any good games which has some characteristics of Root / MtG Commander (politics, high interaction, fun visuals) but are around the 1 hour mark for 3-4 players?

Hansa Teutonica is close, but the visuals/theme are a turn off for some of my players.

@alexpetros Hi Alex, I just saw your talk on long-lived software: https://www.youtube.com/watch?v=lASLZ9TgXyc

I was a bit curious on your thoughts on the longevity of node. It does update fairly frequently. Even though javascript is backwards compatible, do you see a risk with express / nunjucks / better-sqlite3 getting messed up when changing node versions? I guess it's fairly minor when there are so few libraries involved. But still curious. :)

Talk resonated with me, having to deal with old mariadb-versions...

Building the Hundred-Year Web Service with htmx - Alexander Petros

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