Skie πŸ’™πŸ’› Radscale

@radscale
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293 Posts
Friendly committer of code, art, video games and VR β€’ Making stuff at Ubisoft Massive β€’ Prev: Techland Games β€’ he/they β€’ ND β€’ Opinions are my own β€’ πŸ“· Avatar by https://bsky.app/profile/awryval.bsky.social
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New vinyl acquisitions include Square's FFTBS release and last year's No Man's Sky Journeys. Listening to the latter right now and I'm loving how much it builds up on the original OST!
It's Polish Fat Thursday again! Which I means I get to uphold our adopted yearly tradition for our team at Massive :)
I'm not even halfway through my day and I have already received so many happy birthday wishes it's hard to not get emotional. Feeling so grateful for my friends, and I'm happy to say it's already everything I wanted for today. πŸ’™
I wasn't kidding when I kept saying that Arknights: Endfield is a game made for me for the past two or so years. Been really enjoying what Hypergryph pulled off with the release and I've been having a blast with the familiar game design pieces I keep bumping into.
Bonus tram love because it's the one aspect of my hometown that's even more iconic.
This week I had the chance to check out the yearly Christmas Market in WrocΕ‚aw and oh boy it sure was PACKED and so, so much larger than anything I was used to see here many years back.
Getting to catch and celebrate the mythical Lv1 nothing with so many people throughout the day is now one of my favourite social memories in this game.
Perks of working from Poland for a bit.
I have been denied my moment of greatness. #ffxiv
I think my personal fallout with Unity as an engine in 2023 was one of the most important things to ever happen for my dev journey because of how much more I adore Godot and the progress it's been making during this time. So happy to be on board now and looking forward to doing more in and for it.