Playdate.rs

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🦀 Rusty Playdate Project

This is personal human-driven account, with automated major release notification authored by CI.

API Cratehttps://lib.rs/crates/playdate
Tool Cratehttps://lib.rs/crates/cargo-playdate
[Matrix]https://matrix.to/#/#playdate:matrix.org

🎉 Rusty Playdate Update!

Crate updated: playdate-symbolize v0.2.0

Fixed `pd-symbolize-crashlog` register decoder. Now it properly decodes all available registers such as PSR, CFSR, HSFR.

https://crates.io/crates/playdate-symbolize/0.2.0

#RustLang #Rust #Playdate

crates.io: Rust Package Registry

🎉 Rusty Playdate Update!

New release published: 2024.06.18

https://github.com/boozook/playdate/releases/tag/2024.06.18

#RustLang #Rust #Playdate

Release 2024.06.18 · boozook/playdate

TL;DR What's Changed Refactoring some build system parts including final product matching, that gives support of cargo's auto-targets such as bin and example, as well as args like --all-targets me...

GitHub

🎉 Rusty Playdate Update!

Crate updated: cargo-playdate v0.5.0

Changes shortly:
- support of target auto-discovery
- metadata & manifest-builder:
- target specific package info, overrides for cargo-targets like `bin` and `example` using new table `[[package.metadata.playdate.bin]]`
- `package.metadata.playdate.options` inheritance by `workspace.metadata`
- fixed: appliance of `options.assets` assets of deps packaging, incremental builds

https://crates.io/crates/cargo-playdate/0.5.0

#RustLang #Rust #Playdate

crates.io: Rust Package Registry

🎉 Rusty Playdate Update!

Crates updated:
1. playdate-build-utils: v0.3.3
2. playdate-device: v0.2.11
3. playdate-tool: v0.3.6
4. cargo-playdate: v0.5.0-pre.2

https://github.com/boozook/playdate

#RustLang #Rust #Playdate

GitHub - boozook/playdate: Playdate Dev Tools and API

Playdate Dev Tools and API. Contribute to boozook/playdate development by creating an account on GitHub.

GitHub

🎉 Rusty Playdate Update!

Crates updated:
1. playdate-build: v0.4.0
2. cargo-playdate: v0.5.0-pre.1

https://github.com/boozook/playdate

#RustLang #Rust #Playdate

GitHub - boozook/playdate: Playdate Dev Tools and API

Playdate Dev Tools and API. Contribute to boozook/playdate development by creating an account on GitHub.

GitHub

#Rust picks of the day:

➡️ @rust - Official account of the Rust programming language

➡️ @andybalaam (videos) & @andy (livestream) - In-depth tutorial videos about programming, especially Rust

➡️ @rust - Unofficial account posting Rust tips

➡️ @rust - Unofficial posts about rust news

➡️ @GodotRust - Bindings for Godot engine to Rust language

➡️ @rust_gamedev - Curated feed about game development in Rust

➡️ @playdaters - FOSS API & build tools in Rust for Playdate games console

🧵 1/3

🎉 Rusty Playdate Update!

Crate updated: playdate-system v0.3.13

Thanks @paulyoung for added example.

https://github.com/boozook/playdate

#RustLang #Rust #Playdate

GitHub - boozook/playdate: Playdate Dev Tools and API

Playdate Dev Tools and API. Contribute to boozook/playdate development by creating an account on GitHub.

GitHub

Please try new beta. I have no tests for all possible cases which are infinitely many, so I need some approvals to publish v0.5. I modestly hope that this beta is the last before release.

https://crates.io/crates/cargo-playdate/0.5.0-beta.6

crates.io: Rust Package Registry

🎉 Rusty Playdate Update!

Crate updated: cargo-playdate v0.5.0-beta.6

Changes:
- build without cargo's build-plan or build-ctx, which means that cargo-playdate now doesn't touch the cargo's caches and it speeds up the build a lot, i.e. it doesn't cancel incremental build!

https://github.com/boozook/playdate/pull/385

#RustLang #Rust #Playdate

Build without cargo's build-plan and build-ctx, just unit-tree by boozook · Pull Request #385 · boozook/playdate

now doesn't corrupting cargo's caches, partially fixes #177 supports auto-targets

GitHub
I love to delete old unnecessary code! ❤️‍🔥
Just look at the number of changes - +990 / -1846.