being able to pop into a level at an exact location is so important and so common,
you NEED a button for it.
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being able to pop into a level at an exact location is so important and so common,
you NEED a button for it.
always tricky to find like.. a gameplay purpose for this kind of fun stuff
but maybe we just let it be fun?
without making the player 'solve' something?
am i a bad programmer?
99% of my comments are "why is A done before B here"
funny that AI often seems to come up with code that checks
"is MyType<>" or "== typeof(MyType<>)" in C#
(without an actual generic type specified)
Shows you that it's an obvious thing to want
it's so f*ing annoying that at least HALF the google results are now AI generated images
I have an obsession with finding out the what things *actually* look like, then simplifying to pixel art,
so references like this are absolute useless garbage to me
when all you have is a hammer,
(and the hammer is Shuriken)
everything looks like a particle.
I often use ParticleSystems even for spawning SINGLE meshes,
because you get all the Spawning, Timing, Color fading stuff for free