experimenting with a new enemy in City of None ...
(haven't done the creature art yet, not sure what it's gonna look like)
it's kinda fun zooming all the way out on big screens while editing
experimenting with a radial menu 🤔 (among other things, in
https://cityofnone.com/)
taking the subway (game I'm making: https://cityofnone.com)
(metro map still wip / doesn't have art yet)
City of None
An upcoming adventure game by Noel and Liam Berry
if the room you're currently in isn't big enough to fit it just adds dithering to the edges
this game has a mode with "dynamic resolution", where the resolution just resizes to fit whatever your window is, which if kinda funny on vertical monitors ...
a checkpoint area in cityofnone.com (game I'm making with my brother)
we cleaned it up as best we could, but that's one part that could definitely be fixed up. I saw you can buy new replacement pieces for this online so maybe that's another fix to do later on since the whole power situation is still pretty fragile.
at some point circa ~2002 the AC adapter got badly damaged/ripped out... at the time i guess we just soldered power directly to the board with our dad which worked but was pretty janky lol
my brother and i put a new shell on our childhood snes. it was in pretty rough shape!