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For posterity’s sake here is what I ended doing.

  • I reinstalled Bazzite and switched over to KDE variant
  • Flicker seems a lot better then Gnome under KDE, especially at the desktop level
  • Flicker still feels more prominent then Windows
  • Flicker patterns are different under KDE then Gnome, some games has less flicker, some more, overall an improvement

HDR is working well under KDE, the Wayland mode in GE Proton introduces a big performance hit in some games unfortunately.

OLED flicker on Gnome VRR? Any flicker on KDE?

https://lemmy.world/post/31172457

OLED flicker on Gnome VRR? Any flicker on KDE? - Lemmy.World

I was recently lucky enough to buy an OLED monitor and it’s great. What is not so great is the amount of flickering I get in Gnome now when I have the experimental VRR setting enabled. Now all OLED monitors have a certain amount of VRR flicker, but I am comparing it to my Windows duel boot and it’s absolutely terrible under Gnome, like just a noticeable increase in the amount of flicker under both games and the desktop versus Windows. The only way I get Windows to flicker as much on the desktop is if I turn on adaptive refresh rate, which kind of appears to be what Gnome is doing all the time. Anyone else seen this in action? Any suggestions for a fix? Should I swap over to KDE for a bit until Gnome gets this straightened out or will Plasma have the same problems?

Thoughts on Bazzite for a desktop machine?

https://lemmy.world/post/20938567

Thoughts on Bazzite for a desktop machine? - Lemmy.World

Does the community have any thoughts on Bazzite for a desktop gaming machine? My primary use with be mouse and keyboard, but the deck interface looks nice for the 10% of the time I want to use a controller. I also here that HDR and VRR work better under it then most of the DEs. Anyone out there using Bazzite for a similar use case? I’d also be curious to here about other ways people are using it.

Silent Hill 2 Remake PC - Visuals Scale Beyond PS5 - But #StutterStruggle Cannot Be Avoided

https://lemmy.world/post/20779561

Silent Hill 2 Remake PC - Visuals Scale Beyond PS5 - But #StutterStruggle Cannot Be Avoided - Lemmy.World

Without VRR should I cap to a frame rate that is divisible from the max frame rate?

https://lemmy.world/post/20685394

Without VRR should I cap to a frame rate that is divisible from the max frame rate? - Lemmy.World

Background: My monitor has a local dim option that produces flicker when combined with VRR. So for games where I care about HDR I have been turning off VRR. My question is, to avoid judder and have evenly paced frames, what is the recommendation? I have a max refresh of 160 so if I can’t hit that consistently should a cap at something that divides evenly into 160? For instance, 80 or 40. Should I avoid other common frame caps, like 60 or 120?

How the heck do I get gamescope working with Heroic Games Launcher?

https://lemmy.world/post/20538214

How the heck do I get gamescope working with Heroic Games Launcher? - Lemmy.World

This is one is very confusing, which probably speaks to the current UI in Heroic. I just want to say, run this game in gamescope, so I can use HDR. I have the latest version of Heroic, installed via Flatpak as the devs recommend. If I go to configure the game in the UI it has an entire settings page dedicated to Gamescope but nothing that says “enable gamescope”. Anyone get this working?

I’ll answer this for people using GE - github.com/sonic2kk/steamtinkerlaunch/…/Wine-FSR

I don’t think these options would work in my scenario but I could be wrong

Wine FSR

Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs - sonic2kk/steamtinkerlaunch

GitHub

How do I enable sharpening for FSR?

https://lemmy.world/post/18877238

How do I enable sharpening for FSR? - Lemmy.World

Under Windows this is an option in the AMD control panel. Not sure how to enable it. Specifically, this is for a non-native Proton game with FSR support built in. I am not using GE as I need the latest code in Proton experimental to run this game.

Got it working, this was totally it.

I tried a few wine configuration options, MESA_VK_DEVICE_SELECT and DRI_PRIME but to no avail.

I ended up just disabling my integrated GPU in my bios and it worked fine.

I am started to get convinced that the game is trying to use my integrated graphics vs my discrete GPU.

No idea how to fix that as I specified in Lutris that it should be using my discrete GPU.