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Zero mention of s3fs which already did this for decades.

It's fundamentally different; Rust entirely rejects the notion of a stable ABI, and simply builds everything from source.

C and C++ are usually stuck in that antiquated thinking that you should build a module, package it into some libraries, install/export the library binaries and associated assets, then import those in other projects. That makes everything slow, inefficient, and widely dangerous.

There are of course good ways of building C++, but those are the exception rather than the standard.

In my experience, no one does build systems right; Cargo included.

The standard was initially meant to standardize existing practice. There is no good existing practice. Very large institutions depending heavily on C++ systematically fail to manage the build properly despite large amounts of third party licenses and dedicated build teams.

With AI, how you build and integrate together fragmented code bases is even more important, but someone has yet to design a real industry-wide solution.