GPU Tracing Participating Media
https://alextardif.com/ParticipatingMedia.html
Just some HLSL this time :-) Not a long form post, I've been reading PBR and maybe this will be helpful to share!
GPU Tracing Participating Media
https://alextardif.com/ParticipatingMedia.html
Just some HLSL this time :-) Not a long form post, I've been reading PBR and maybe this will be helpful to share!
Now actually taking advantage of that delta tracking! There were in fact more bugs.
Any closer to the screen and it makes my GPU sing to me😆Gonna work on that next
Enjoying going through "Physically Based Rendering", implemented with DXR.
The chairs here are participating media using delta tracking, which I hope is finally correct😆
I'll share the header for it soon + my notes, I struggled with terminology for a while.