I just wrote a post about my experiences using Rust to drive the display on a LILYGO T-Display ESP32 dev board, I had fun doing the code part of this and then decided to write a blog post about it for some reason. Check it out!
writing a Rust blog post that involves a lot of me being annoyed while having difficulty finding types across a lot of crates. How do people think types/functions should be referenced? (no matter what I will link to rustdoc on every mention)
tfw you take on an ambitious side project, then get to a cool point like 5% of the way through so you sidetrack yourself by writing an ambitious blog post about it