The Wrecking Crew. What a waste of time.
The humour was mostly meh. Some ideas went just nowhere (like one guy is shown to hold his breath incredibly long, does not get to use it once), and the collateral damage was just too much for this kind of movie. How am I supposed to like the main characters when they make jokes or cry over the dead mother when they just watched dozens of cars get blown up/wrecked on the highway (for sure there had be at least one family driving one). The SFX looked ten years old. I had more fun writing this comment than watching the movie.
I did not mean that crap of course!
But if technology existed that would enhance graphics of old games to look like stuff from 2016 or so that would be pretty neat. I would definitely use it!
But that won’t happen I guess…
If this could be applied to games like Return to Castle Wolfenstein, System Shock 2, Soldier of Fortune, Medal of Honour, Tron 2.0, Call of Duty and all other titles from that era, I would not mind in the slightest.
A man can dream…
“…wird unabhängiger von fossilen Brennstoffen.”
Das mag die Reiche halt leider gar nicht. Sie hat schließlich Verpflichtungen ihren Arbeitgebern gegenüber.
For a while now sound has become one of the most important aspects to me. I got a high quality soundcard and extremely good headphones because of it.
Even if I don’t like the style of music in a movie it can make quite the awesome experience. Passengers is an example where everything, from sound effect to music, work flawlessly together and make a good movie great.
Or take Tenet for example, so many people hate it for it’s loud moments. I love it for this! Then again, my equipment is made for it, I guess most people watch movies like this on their phones I guess.