Hmm glass on glass effects aren't behaving the same way in the latest beta, though the old behavior is there in Maps.. need to compile with a new SDK? Hopefully not something that's moved to private API...
If you set up your hierarchy correctly (a container inside a GlassEffectContainer) then glass views transition in and out with a materialize effect. Has anyone figured out how to do this in UIKit? I've got a similar set up with a UIGlassContainerEffect but can't crack it. Is there a dedicated API for performing this transition?
@stroughtonsmith perhaps you'd know?
We’re hiring an engineering manager for the mobile team at Mercury! Let me know if you’re interested
https://job-boards.greenhouse.io/mercury/jobs/5595914004
Engineering Manager - Mobile
San Francisco, CA, New York, NY, Portland, OR, or Remote within Canada or United States
This better not ship like this
So we get iOS 18.6 instead of beta 4? Sad
Who knows how to get pinned section headers in SwiftUI to extend the bar effect on iOS 26? Or is this really missing in beta 3?
I would be pretty upset if I went in-person!
Why is this WWDC event literally just one of the existing videos? (Build a SwiftUI app with the new design)
Is there a way to customize the background color of a full-height sheet while allowing it to be glassy while not full-height on iOS 26?