i am making a mars rover game. and am currently prototyping a "fog of discovery" aesthetic based on the look of tools like NASA's Science Activity Planner (SAP). it's a realistic rover, and I'm keen to draw references from as many cool-looking rover things as possible. i want to share all the cool stuff real rovers and their operators get up to. please chuck cool mars things my way!
there are two types of computer turbonerd and i am both
i think it's important to recognise the value ai can bring to what can sometimes be difficult interactions. here i've made a realistic simulation of what it could be like if bots were more like real SNCF staff, food for thought
https://ktyl.dev/sncf
SNCF Conrad.
Nous sommes là pour vous aider.
ktyl.devthis might not be the accolade NCP thinks it is
i adore scrappy solutions in art and engineering. learning a new engine just to make some dungeons to try an idea sounds like it would take time I don't have, but using data science tools to generate images of dungeons and use them as heightmaps is very easy!
I was on the fence about spending all day on trains in a country I'm unfamiliar with, but the second one had a _bistro car_. I was unaware that a place could be so civilised.
woke train jumpscare
(there is only one of these afaik. it goes past my flat and i would really like to get a notification when it is nearby so i can cheat at a drinking game. how can i do this please someone get in touch)