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Rendering Dev.
Game DeveloperGraphics Programmer

Real-time, fully GPU-driven method to extract curves from mesh contour (silhouette).
https://jiangwzw.github.io/Realtime-GPU-Contour-Curves-from-3D-Mesh/

It's not done yet.
I've been working on temporal coherency of animated stroke curves for a year.
Hope someday we can render truly expressive line animations in real-time.