Video Game Websites in the early 00s
Link: https://www.webdesignmuseum.org/exhibitions/video-game-websites-in-the-early-00s
Discussion: https://news.ycombinator.com/item?id=46516559
| Portfolio Website | https://jonaspelzer.com |
| Type Foundry | https://jonastype.com |
| Website Builder | https://temper.one |
| Web Design Inspiration | https://collected.li |
Video Game Websites in the early 00s
Link: https://www.webdesignmuseum.org/exhibitions/video-game-websites-in-the-early-00s
Discussion: https://news.ycombinator.com/item?id=46516559
“I’m a designer who can code, but I tell people I’m a full‑stack developer who can design, because the order of those words strongly affects how much money you can make” – https://gregwolanski.com/
Smart move, Greg!
RE: https://mastodon.social/@jonaspelzer/115723840221504443
“I rarely use Figma in its full capacity, it’s more of a digital sketchbook for me most of the time, accompanying the analog one. The more systematic and structured design phase usually happens in a code editor.”
Me too!! 🙌
Many designers want to design “clean” or “slick” user interfaces.
I prefer humane and friendly user interfaces.
I want to feel that an app was made by a thoughtful human. I do not mind at all if their personality and individuality shine through.