No, the Tom Cruise one was a reboot as part of universals Monsters Universe idea, but it bombed so bad they killed the whole idea.
You can see remnants of their original plan in the Frankenstein ride at Epic Universe in Orlando. Basically the idea was Frankensteins daughter trying to collect/contain all the monsters for her own purposes.
I always tell the places I work they’d end up saving money buying a server or two for R&D then having people run machines in the cloud.
There is obviously a point where scaling/maintaining it becomes less worthwhile, but for small teams/projects the cloud is a rip off.

A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn. You shouldn’t press the button, but you’ll want to. You will have control, and you will have none. Power is in your hands... or is it? Inspired by classic narrative driven games.
Yeah, I actually think from a narrative perspective it’s very fitting, maybe anticlimactic, but fitting.
You have this guy trying to get away from the realities of life, he wants things to be more than what they are, but in the end that just isn’t the case. It’s melancholic, but also cathartic in a way.
Yeah, I run into basically one of three issues with Regent:
I can’t tell if I’m just playing him bad or getting bad luck, but he’s the one I’ve struggled with the most.