A stupendous article about the inner workings of the Gameboy, particularly at the hardware level!
https://abc.decontextualize.com/more-than-you-wanted-to-know/
I tinker with software and hardware.
I like computers new and old, and have a nostalgia for things that never existed.
She/her 🏳️⚧️
| Web | https://b13rg.icecdn.tech |
A stupendous article about the inner workings of the Gameboy, particularly at the hardware level!
https://abc.decontextualize.com/more-than-you-wanted-to-know/
The go tool ignores directories named `testdata`, allowing you to store files that you don't want consumed by go directly within packages. (test data)
First Real announcement of something I've been working on for a while, a STM32 Gameboy ROM cartridge! I wanted to embed an Arduino in a Gameboy Cartridge, along with having it emulate all the various memory bank controller types, including TPP1 (https://github.com/aaaaaa123456789/tpp1)!
Check it out!
Found this cool article about a Gameboy oscilloscope cartridge: https://web.archive.org/web/20111005064740/http://www.elektor.com/Uploads/2011/8/50-00001.pdf
Looks like it was available sometime in 2011?
Gameboy breakout passthrough cartridge I've been working on.
Let's you view the traffic going between the Gameboy and the game, or just interact with each on their own.
Get your own from my new etsy: https://icebergtech.etsy.com
First released on August 12, 1981, MS-DOS became the foundation for business computing for almost two decades. This article details "family tree" of versions that all stemmed from Gary Kildall's QDOS.
The original Gameboy DMG truly began Nintendo's line of modern handheld gaming consoles. With it's tiny screen and 4 colors it opened up a new world of games to millions of people around the world.
Check out my article on it here: https://b13rg.github.io/Gameboy_DMG/
The Gameboy used bank switching to allow it to access more than 16KB of ROM. Check out my explanation of how it works here: