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02 /\bErlang\b/
04 /\bHaskell\b/i
12 /\b(Angular|Angular5|Angular6)\b/i
13 /\b(PHP|PHP5|PHP7)\b/i
15 /\b(Kotlin)\b/i
15 /\b(Scala)\b/i
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16 /C#/i
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36 /\b(Java)\b/i
37 /\b(Ruby)\b/i
39 /\b(Go|GO|Golang|golang|GOLANG)\b/
47 /\bC\b|C\+\+/i
60 /\b(Node|NodeJS)\b/i
84 /\b(JS|JavaScript)\b/i
95 /\b(Python)\b/i
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I'll steal this to my projects bug template! /s

"Please consider cosmic rays hitting the computer, defective ram chips, weird modifications of the system before submitting the bug. Unlesss you explicitly aknowledge that, your bug will be closed automatically in 30 days. Thank you very much"

> Dirt 3 went from 110.6 FPS to 860.7 FPS

> Resident Evil 2 jumped from 26 FPS to 77 FPS

> Call of Juarez went from 99.8 FPS to 224.1 FPS

> Tiny Tina's Wonderlands saw gains from 130 FPS to 360 FPS

Amazing. I don't understand the low level details on how such a massive speed gain was ripe for the picking but I welcome!

I guess thanks Valve for pouring money into Proton.

It obvious does, with reference counting. Otherwise programs would just balloon in memory.