Did you know the average typing speed is only 40 WPM? I built a minimal, no-login web app to test your speed and accuracy.
Did you know the average typing speed is only 40 WPM? I built a minimal, no-login web app to test your speed and accuracy.
I built a simple tool to find things to do without the usual paywalls or account signups
Hey everyone. I wanted to share a small project I’ve been working on lately. It’s called BoredNoMore, and I built it mostly out of frustration with how the lifestyle and hobby app space has been moving lately. Whenever I found myself stuck on a rainy Saturday or just procrastinating, I’d look for new hobbies or quick projects. It felt like every app I tried either wanted me to sign up with an account immediately or hit me with a subscription prompt just to see more than five ideas. It feels strange to pay a monthly fee just to get a suggestion to go for a hike or start a charcoal sketch. So, I put together https://borednomore.getinfotoyou.com/ [https://borednomore.getinfotoyou.com/] as a straightforward alternative. It’s a web app that gives you random activity ideas, creative challenges, and small projects to tackle. The goal was to keep it as lean as possible. There are no accounts, no tiers, and no data harvesting. You just click a button and get a suggestion. The main difference between this and the bigger platforms is the lack of friction. I didn’t want to build a social network for boredom; I just wanted a utility that solves the problem of being stuck in a loop of scrolling. Whether you’re a student looking for a break or just someone who needs a nudge to try something new, it’s meant to be a simple tool rather than another service competing for your credit card. I’m trying to keep the ideas varied—everything from small technical challenges to simple outdoor tasks. Since it’s a solo project, I’m always looking for ways to make the suggestions more useful. If you have a few minutes to check it out, I’d love to hear your thoughts. Does the interface feel intuitive? Are the suggestions actually things you’d consider doing, or are they a bit too niche? Any feedback helps me keep the project headed in the right direction.
I built a simple runner game for the browser because I missed the days of instant, no-nonsense gaming

I’ve spent most of my time lately building tools and apps, but I wanted to shift gears and create something that was just straightforward fun. I feel like modern gaming often comes with a lot of friction—you have to download a huge client, create an account, sit through a long tutorial, and then navigate cluttered menus before you actually get to play anything. I missed the simplicity of old-school browser games where you could just open a tab and start playing immediately. That was the goal with Echo Runner. It’s a fast-paced runner where you dodge obstacles and try to beat your own high score. There are no installs or account signups required. I designed it to be lightweight enough that you can fire it up on a phone while waiting for a bus or on a desktop during a quick break at work. The mechanics are intentionally simple: run, dodge, and “echo” your way forward. I focused on making the controls feel responsive because in a game this fast, even a slight delay feels like a dealbreaker. It’s built to run directly in your browser at https://echorunner.getinfotoyou.com/ [https://echorunner.getinfotoyou.com/] and should work across pretty much any device with a decent web connection. I think there’s still a lot of value in games that don’t demand an hour of your time just to get started. Sometimes you just want to see how far you can get in a few minutes without any extra overhead. It’s been a fun challenge to see how much polish I can put into a project while keeping the barrier to entry as low as possible. I’d love to hear what you think about the difficulty curve and the overall feel of the movement. If you have a moment to give it a try, let me know if it runs smoothly for you or if there are any specific features you think would fit the simplicity of the design. #EchoRunner #BrowserGame #IndieGame #FreeGame #CasualGaming
Tired of ad-heavy decision tools? I built a simple, free random wheel spinner to help settle debates.

Hey everyone. I’m a solo developer working on a collection of web utilities, and I wanted to share a project I recently finished. It feels like lately, even the simplest online tools are being cluttered with intrusive ads or hidden behind “pro” subscriptions. I don’t think you should have to pay a monthly fee or navigate a minefield of banners just to pick a random name from a list. I built https://spindecide.getinfotoyou.com/ [https://spindecide.getinfotoyou.com/] to be a straightforward, free alternative for anyone who needs a quick decision. The idea is simple: you input your options, spin the wheel, and let it pick for you. I’ve seen people use it for everything from teachers picking students for classroom tasks to groups of friends deciding which game to play next. My main goal was to keep the experience fast and accessible. There’s no account registration required and no paywalls for the core features. It’s just a clean interface that does exactly what it says on the tin. I think there is still a lot of value in having small, single-purpose tools that are reliable and don’t try to upsell you at every click. I’m trying to improve the tool based on how people actually use it, so I’d really value your feedback. Are there specific features you look for in a random picker—like saving lists or different animation styles—that would make this more useful for you? Let me know what you think or if you run into any issues while using it. #RandomWheel #SpinDecide #DecisionMaker #FreeTools #OnlineTools