#MidJourney AI art generator, given the prompt "Illithid in the style of Grant Morrison" with some hand-curation. The interactivity of the generator is a killer feature (on top of an obviously extensive corpus) - you can hand-pick a favorite (from a group of four) and keep iterating on it and then upscale the one you like best.
I look forward to having this in a self-hosted context, though; the discord (ugh) is noisy and the service a bit expensive after the free trial.
Playing around with VQGAN/Clip, which can take arbitrary text descriptions and try to generate images from them. Here are some monsters from Dungeons and Dragons, using phrases picked out of the 1st edition Monster Manual... Also, Gygax can't write descriptions and desperately needs an editor.
Weird followup: in first edition, phylacteries alone don't keep liches alive. The canon is far weirder, even if it didn't stick around in later editions.
Liches stay immortal by hunting "Larvae" which are the souls of particularly selfish evil people that sink into lower planes (like Hades) after death. They're farmed to make low-level demons and devils, and night hags use them as some sort of currency? Anyway they look like worms with human heads.
Not sure, but this looks a lot like some of the free printable models, or maybe some of FFG's offerings.
Post from https://old.reddit.com/r/Miniworlds/comments/l4j3rp/dnd_tableeeeeeeeeeeeeeeeeeeeeeee/
I simultaneously want to build something like this for post-pandemic gaming and also want to stop using miniatures altogether.
This month's contest entry is Crokekâtoeck, the Styx-dwelling mount of Yeenoghu, god of the gnolls. It is big enough to carry medium-sized miniatures in its mouth; in the adventure he is from, he crawls up on the bank of the river (partly like a mudskipper, partly with his tongues) and disgorges masses of demons.
My blending skills have leveled up significantly, thanks to getting some actual acrylic medium...
My photography has gotten a little better (blocking some of the direct lighting and dimming some of them). This paint job was kinda rushed and I'll probably put another six hours into it, touching it up and doing something with the faces (dunno what yet). But I had to declare it 'done' to enter mz4250's monthly contest (he's the modeler, runs a monthly contest on his patreon).
How I ran the space battle; two instances of maptools, one for me, one for the PCs (screenshared via jitsi). Didn't simulate the mass battle, just narrated what the PCs saw; they opted to traverse the coral region, which is full of native dangers (anenomes and exploding urchins). They popped up to check on the battle, avoid dangers and argue about their course of action. One mounted combat against cybocts on their way out, which is where we ended.
More-or-less done with the sea dragon mini. I'm really not happy with my camera setup; one is with excessive lighting and the levels got all kinds of blown out; the other is just on my desk with an overhead light.
Also, this is a hard mini to capture a single representative image of. There's just no good camera angle to get all of the little details.
Base colors done (and re-done, and touched-up, and re-touched-up). My phone's camera is not great at color, so I need some color correction; the top color, in particular is a bit darker and bluer.
Anyway, considering what to do with highlights and details, especially the weird 'horn' things. Maybe some coral-y colors there? Or greens? This is a unique enough model I'm not finding great color examples to work off of.
A sea dragon by mz4250, for his monthly print & paint contest for his patrons. This is the first print I've done in Phrozen Functional resin, which is surprisingly great stuff. It has double the exposure time of Elegoo Rapid, but isn't brittle. For instance, the tiny frill spikes around the head would have shattered when I clipped off the supports. Primed with a blend of Reaper brush-on primer and Vallejo airbrush primer.