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https://rogule.com
@kajedro From the ToS.
"Our Legal Terms shall be treated as though it were executed and performed in Oregon, United States, and shall be governed by and construed in accordance with the laws of Oregon, United States"
While we're here, let's give a little plug to Neocities.
The mission statement for the company is to restore some individuality to the web. The internet used to be clunky and inconsistent, but it was also fun and expressive.
The move to corporately controlled closed platforms and homogenous content management systems has made things easier to find, but it's taken the soul away from the web.
If you're a big corporate then yes, your message probably needs to go through big corporate channels and have the quirkiness stripped out of it.
But if you're a person starting a blog about your niche-within-a-niche interest, that maybe half a dozen people will ever read, do you really need that? Within half an hour of browsing through the sites on Neocities I knew I'd be building one of my own.
If you learned a bit of html back in the day, or would like to try your hand at building a website that doesn't need you to learn three frameworks and a server-side programming language, definitely check them out. I haven't had this much fun on the internet in years.
Promised myself no more Kickstarters this year, but then I saw the Notorious card game. I LOVED the solo TTRPG, and at Β£37 a box this was well inside 'take my money' territory. And that art style is gorgeous.
Anyway, if you enjoyed Notorious and/or Outsiders and didn't know about the new solo card game, I hope this excites you as much as it does me.
https://www.kickstarter.com/projects/alwayscheckers/notorious-tales-of-hardscrabble-bounty-hunting
@evilkipper 5 days left on the Wrath and Glory bundle over at Humble if it's useful
https://www.humblebundle.com/books/warhammer-40000-roleplay-wrath-glory-cubicle-7-books
Just finished my first game of Solo TTRPG "Notorious". Some thoughts.
First and most importantly, it was a lot of fun. I have the Outsiders expansion and plan on continuing with Trilogy mode for the next game.
I have struggled a little in the past with journaling games that steer too far into the 'journaling' and not enough into the 'games'. This is just personal preference - I don't need crunch, but I like some direction in my prompting.
Notorious rides the line for me - any less guidance and I think I'd struggle, but there's just enough there. And in this playthrough I had plenty of those magical solo TTRPG moments where the nonsense you've been pouring forth in response to prompts all comes together in some unforeseeable way so a bunch of dice rolls suddenly look like a plotted story with references and callbacks.
This is not a coincidence - behind those broad prompts is a pretty tight script that pushes you to refer back to established plot and characters and to reintegrate your story beats with what has come before. The outcome is a rewarding play experience with a coherent story arc and a sense of character growth.
I do think replayability might suffer, some of the tables have the potential to get repetitive if you play too many games back to back, but the expansion will help greatly.
Also a quick thanks to @beyondcataclysm for selling it to me. Everyone take a moment to support your small TTRPG and publishing businesses - if you don't use them you lose them.
Surprise morning project! Painted up the mini that brought me into the hobby all those years agoβ¦
One classic Carnifex π