Extrems

@extrems@mastodon.online
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Nintendo GameCube/Wii software wizard
Extrems' Corner.orghttps://www.extremscorner.org/
GitHub Sponsorshttps://github.com/sponsors/Extrems
Patreonhttps://www.patreon.com/Extrems
Oops, I accidentally made the Wii's front SD slot 50% faster than USB 2.0.
There appears to be a botnet that spreads by posting links to malware hosted on download sites to GitHub comments via compromised accounts. This sucks.
I fixed the SD2SP2's performance with the aid of a single OR gate between DI and CS. Swiss v0.6r1666 or later is required to take advantage of this hardware design change.
https://github.com/Extrems/SD2SP2
https://www.youtube.com/watch?v=A0ybRfoowFs
GitHub - Extrems/SD2SP2: Micro SD Card Adapter for the GameCube's Serial Port 2

Micro SD Card Adapter for the GameCube's Serial Port 2 - Extrems/SD2SP2

GitHub
My first and last PCB. I made some mistakes, but it's working.
I've been working on a tool to be able to run SafeDisc protected games on modern Windows without the blacklisted driver, and I'm happy to say I have been able to get a game running, without any kernel mode driver!
Only got SafeDisc v1 working so far, but all versions are planned to work.
We're in need of your help to preserve underlooked regional variants of GameCube games.
https://www.reddit.com/r/GamePreservationists/comments/18to0un/call_for_help_looking_for_latin_american_versions/
I'm tired of arguing the GameCube has fragment shaders, so here is Conway's Game of Life in a single-pass fragment shader using only 9 instructions, and running in 640x480 at 59.94 FPS.
https://github.com/extremscorner/gamecube-examples/blob/master/graphics/gx/conway/source/conway.c
gamecube-examples/graphics/gx/conway/source/conway.c at master · extremscorner/gamecube-examples

Contribute to extremscorner/gamecube-examples development by creating an account on GitHub.

GitHub
Ever wanted to exploit DNS response parsing on the Wii U? I have just released DNSpresso!
You can find the technical write-up here: https://garyodernichts.blogspot.com/2023/10/exploiting-dns-response-parsing-on-wii-u.html
Exploiting DNS response parsing on the Wii U

It's annual Wii U exploit time! 😄 Image of the Wii U connection test screen on the GamePad. After reverse engineering parts of the Wii Us' ...

surprise GameCube savegame exploit release!

robohaxx: stackcry, an exploit for Robotech: Battlecry for the GameCube, to launch homebrew

source code and release GCI files at https://github.com/InvoxiPlayGames/robohaxx

thank you to FIX94 for code and previous exploits, thank you to @esm for testing on real hardware (and inspiring me to make this at all)

GitHub - InvoxiPlayGames/robohaxx: A savegame exploit / homebrew entrypoint for the game Robotech: Battlecry on the GameCube and Xbox.

A savegame exploit / homebrew entrypoint for the game Robotech: Battlecry on the GameCube and Xbox. - GitHub - InvoxiPlayGames/robohaxx: A savegame exploit / homebrew entrypoint for the game Robote...

GitHub