Today we’re introducing Cheats in Spielwerk
Prompting has failed us.
Most people don’t know what to type.
AI unlocked a ton of skills for experts, but the rest of us kinda need a… cheat.
Sound on!
| Website | tryqueue.app |
| Website | spielwerk.app |
| Portfolio | https://discord.gg/PGZQ4G4amV |
Today we’re introducing Cheats in Spielwerk
Prompting has failed us.
Most people don’t know what to type.
AI unlocked a ton of skills for experts, but the rest of us kinda need a… cheat.
Sound on!
Cheats are interactive visual building blocks that replace complex prompts.
You can interact with them in line, drag and drop them, or swap them out with one another by simply tapping.
Cheats can be anything: Entire game types, 3D scenes, animations, shaders, physics, or even bug fixes.
today I discovered the entire original pokemon red and green were only 373kb
this post might be bigger than that
very very cool to have Queue and Spielwerk be mentioned in multiple podcasts this week!
1/2: Connected
for all the game devs out there:
tired of putting a ton of effort into a game and getting no feedback at all?
in Spielwerk, your games are posted right into a feed where other people can instantly play them
and now you can find all likes, comments, saves, new followers, and who beat your high score in one place in the new activity view!
link below, try it out!
New in Spielwerk: Image Support! 🏞️
You can now easily insert and swap images, which makes it fast & easy to customise the look of your games.
Super convenient for backgrounds or main character styles. No more prompting needed.
1/2
Leaderboards are finally here in Spielwerk! 🏆
Games now track your score so you can compete against your friends. And they'll be notified when you overtake them.
Feeling the crazy confetti-haptics when you reach #1 makes a few sacrificed friendships totally worth it IMO
1/2