@ACMHT
in Rome! The call for papers can be found here: http://nht.ecs.soton.ac.uk/2023/call.htm and we look forward to seeing the community there. #NHT23
Technology! Narrative! Hypertext! Games! Science!
Academic computer scientist specialising in Narrative Systems.
he/him
Escape tunnel from https://twitter.com/drchargood
Hello all, here to share another job opportunity to join our growing team in UX and Mixed Reality at CT, todays job is another UX Post Doc. #CTXR
Post #4: Got a PhD in UX, CS, or similar? Interested in how people behave in hybrid reality spaces? Interested in cultural applications of mixed reality? Join us!
https://bournemouth.ac.uk/about/jobs/post-doctoral-research-fellow-digital-culture-hci-fixed-term-0
Here to share another job opportunity as our department continues to grow. Today its a full academic post in games development.
If you have a PhD in a related subject, an interest in games research and education, and want to work with me - come join us!
Yet more opportunities in mixed reality research at BU #CTXR. This time a games post doc:
Post#3: Interested in authoring tools for creating mixed reality cultural heritage game experiences? Want to explore the author and designer experience and create innovative tools? Got a PhD in CS, UX, Games or similar? Want to work on a big international interdisciplinary Horizon research project with the leaders in the field accross four different countries? Want to work with me?
We continue to build our investment in mixed reality research - today I have a PhD opportunity to share: #CTXR
Post#2: Got a background in CS, Games Design, UX, or something else relevant to mixed reality tech? Interested in how multi-user VR might be used in cultural heritage? Want to pursue academic research? Come study a XR PhD with us! https://www.bournemouth.ac.uk/study/courses/phd-studentship-multi-user-extended-reality-xr-experience-cultural-heritage
We did a thing: https://link.springer.com/book/10.1007/978-3-031-05214-9
Thanks to my co-editors Alex, Dave, and Uli - and to all the authors we worked with to collect together both the state of the art and the outstanding problems, questions, and challenges in interactive narrative authorship.