Daniel

@danielinoa
21 Followers
288 Following
444 Posts
www.danielinoa.com
@jn It's analogous to cooking a meal vs takeout/dine-in.

These images from the Creator Studio announcement perfectly illustrate the failure of Liquid Glass.

It doesn't get out of the way of your content — it INVADES your content.

This is an image editor! Yet HUGE regions of the image are invaded, blurred, and obscured by translucent UI, making both the image and the UI worse.

Low-contrast UI on blurry content doesn't clarify anything or get out of your way — it distorts the content AND the UI into an ugly, unusable slurry.

https://www.apple.com/newsroom/2026/01/introducing-apple-creator-studio-an-inspiring-collection-of-creative-apps/

I just noticed something when I got another #Apple developer email: I don’t trust Apple anymore to teach me how to „build great apps“.

1/4 of the email is about Liquid Glass. In the *best* case they are going to teach me how to make the best out of a fundamentally bad idea. But that‘s already a huge uphill battle, because while doing so all the presenters will have to pretend that it‘s a great idea.

Another 1/4 is about Apple‘s design resources. But we all know how the HIG degraded over the years. And the design resources eg. in the form of Figma files are quite disconnected from what the UI frameworks are doing. And it’s also a bunch of Liquid Glass.

Another 1/4 is about Foundation Models. I get that it’s all the hype. But I *don‘t care*. You are selling this *way* too hard. How about you tell me about Processor Trace? (Ok, I‘m *very* biased here, but it’s a very cool technology)

And the last 1/4 is „Build great apps with #SwiftUI“, which is *exactly* what I‘d want to learn about. Except, over the last years I lost trust that this is possible with SwiftUI. And if it was, why haven‘t you taught us in the last 5 years how to do it? Why should I believe this is more than toy examples this time?

So I completely lost trust that I get anything out of Apple‘s content. 😔

This seems like a design downgrade 🤔

One of my favorite quotes ever, from why the lucky stiff:

"when you don't create things, you become defined by your tastes rather than ability. your tastes only narrow & exclude people. so create."

@kyle There is no incentive for Xcode to improve when Apple has a distribution monopoly.
Mindfulness, before we had a word for it.

@atomicbird The stark difference between Disney and Apple is that Apple's customers tend to grow into zealots.

They enmesh their sense of worth with the ownership of Apple products, making it unlikely for them to abandon the company as a way to voice political disagreement.