Watch faces | Human Interface Guidelines
A watch face is a view that people choose as their primary view in watchOS.
https://developer.apple.com/design/human-interface-guidelines/watch-faces
Read a link to Apple's Human Interface Guidelines a day, keep your bugs away.
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Human Interface Guidelines | https://developer.apple.com/design/human-interface-guidelines |
Watch faces | Human Interface Guidelines
A watch face is a view that people choose as their primary view in watchOS.
https://developer.apple.com/design/human-interface-guidelines/watch-faces
Onboarding | Human Interface Guidelines
Onboarding can help people get a quick start using your app or game.
https://developer.apple.com/design/human-interface-guidelines/onboarding
Modality | Human Interface Guidelines
Modality is a design technique that presents content in a separate, dedicated mode that prevents interaction with the parent view and requires an explicit action to dismiss.
https://developer.apple.com/design/human-interface-guidelines/modality
Keyboards | Human Interface Guidelines
A physical keyboard can be an essential input device for entering text, playing games, controlling apps, and more.
https://developer.apple.com/design/human-interface-guidelines/keyboards
Status bars | Human Interface Guidelines
A status bar appears along the upper edge of the screen and displays information about the device’s current state, like the time, cellular carrier, and battery level.
https://developer.apple.com/design/human-interface-guidelines/status-bars
Alerts | Human Interface Guidelines
An alert gives people critical information they need right away.
https://developer.apple.com/design/human-interface-guidelines/alerts
Inputs | Human Interface Guidelines
Learn about the various methods people use to control your app or game and enter data.
https://developer.apple.com/design/human-interface-guidelines/inputs
Right to left | Human Interface Guidelines
Support right-to-left languages like Arabic and Hebrew by reversing your interface as needed to match the reading direction of the related scripts.
https://developer.apple.com/design/human-interface-guidelines/right-to-left
Always On | Human Interface Guidelines
On devices that include the Always On display, the system can continue to display an app’s interface when people suspend their interactions with the device.
https://developer.apple.com/design/human-interface-guidelines/always-on
SF Symbols | Human Interface Guidelines
SF Symbols provides thousands of consistent, highly configurable symbols that integrate seamlessly with the San Francisco system font, automatically aligning with text in all weights and sizes.
https://developer.apple.com/design/human-interface-guidelines/sf-symbols