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simplest explanation is that it’s for people who want to game on Linux and use Linux with minimal configuration and tinkering. It just has a lot of sane defaults like:

  • Nvidia drivers and Steam pre-installed
  • Flatpak for apps (installing packages is discouraged since doing so recklessly can break your system)
  • “immutable” core (this is harder to explain but basically it makes it very hard to break your system)
  • background updates with easy rollback in case something goes wrong (just be warned that by default you can only rollback to the previous state, nothing older than that)
  • Wayland
  • advanced tools in case you need them (podman, distrobox, ujust scripts, brew, DX mode)
  • active community to provide help and support

I’ve been able to get LunaTranslator to hook into a visual novel by running them both in the same Bottle. Textractor worked in the past too. Not sure about other types of games though, I’ve only tested a few visual novels. And getting the visual novel itself working in the Bottle can be a bit of a crapshoot. So far I’ve had luck using the soda runner for my Bottles, and then in the Bottle settings, add the environment variable LC_ALL=ja_JP.UTF-8 and set the language to “Japanese”.

Currently I have a full sentence mining setup with LunaTranslator and a VN running inside a Bottle, and LunaTranslator connecting to RenjiXD texthooker page (running in a browser outside Bottles) using the websocket method (in LunaTranslator enable “network service”, then in RenjiXD texthooker page settings connect to ws://localhost:2333/api/ws/text/origin, more info here).

Welcome | Bottles

Thanks for choosing Bottles for managing your wineprefixes on Linux!

A fellow Japanese learner and VN enjoyer! Are you on Linux? I ran into issues with Lap Clipboard Inserter not capturing any clipboard events when the window was in the background, and I think it’s an issue with Wayland, since all firefox-based browsers had the same issue but chromium-based ones didn’t