Chris Horner

194 Followers
119 Following
41 Posts
Android and UI. Ex Cash App.
Websitehttps://chrishorner.codes
GitHubhttps://github.com/chris-horner
Hung out with some mates today
Also I'm up for Golden Kodee for my Persona 5 talk last year. If you've got a sec I'd appreciate a vote! https://golden-kodee.awardsplatform.com/auth/login/ElzeDyJV
Starting to look around for what's next. A bit of info on me and what I'm looking for https://chrishorner.codes/hire/
Hire Me

About me and what I’m looking for.

Very sad it had to end like this. The Cash Android team and my design systems team was really special and I'm going to miss everyone.

After a bit of a break, I'll be looking for work and so will a bunch of other really talented people.

If you're on the lookout for an Android engineer who cares deeply about UI, shoot me a line

Finally autumn in Japan - just as I'm about to go home to summer
I am proud of this
https://code.cash.app/burst
Kotlin Multiplatform parameterized tests with Burst

Today we’re announcing Burst 2.0

Cash App Code Blog

All code for the Persona 5 Compose UI messaging app available here:

https://github.com/chris-horner/Persona-IM

GitHub - chris-horner/Persona-IM: A reimplementation of the instant messaging app seen in Persona 5 for Android using Compose UI.

A reimplementation of the instant messaging app seen in Persona 5 for Android using Compose UI. - chris-horner/Persona-IM

GitHub

My talk from Friday is already up on Youtube! Thanks again to the #DroidKaigi staff for such a great conference. Check it out if you want to see how I recreated the in-game messaging app from Persona 5 with Compose UI.

https://www.youtube.com/watch?v=eWDthP0oUKc

DroidKaigi 2024 - [EN] Creative and complex user interfaces with Compose UI | Chris Horner

YouTube

Persona 5 has one of the most stylish UIs of any piece of software I've ever seen.

I'll be talking about recreating part of it in Compose UI at #DroidKaigi in Tokyo this coming Friday. Hope to see some of you there!

https://2024.droidkaigi.jp/en/timetable/690701/

Creative and complex user interfaces with Compose UI | DroidKaigi 2024

While most of the time following Material recommendations on Android makes sense, Compose UI allows us to be more expressive than ever before. In this session we will recreate complex user interfaces from video games to showcase how to really stretch Compose's APIs. Topics will include: - Drawing custom shapes - Animating path data - Non-standard shapes in LazyColumn/LazyRow - Custom effects inside LazyColumn/LazyRow - Remaining usable and accessible when not using Material

DroidKaigi
Giant Squid continue to make some of the best looking movement animation out there: https://giantsquidstudios.com/Animating-The-Wraith
Animating The Wraith — Giant Squid

By Joel Finney, Lead Animator at Giant Squid      One of the many ingredients that makes a Giant Squid game joyful to play is the celebration of fluid...