Jan Ekholm

@chakie@toot.community
400 Followers
2K Following
1.8K Posts
@floooh @mbybee Oh god no, no autoconf this time. I did a similar port about 10 years ago and back then most dependencies used autoconf. It was not fun but I got it done after some gnashing of teeth.
@floooh @mbybee I think running cmd will in the end be less of a hassle, even though it's such a horrible terminal/shell. Having to rely on Git Bash is one more "layer" that needs to be installed and activated first.

@floooh @mbybee A few new ones there. Seems like this will make my life in the Windows world a bit more bearable. :)

Still need to figure out how to actually get things to build from the command line. This OS is so user hostile...

@floooh @mbybee I'll try it out. Maybe it gives me everything in the same "environment". Like when using Git Bash I get Git and an nice Bash shell, but it's all in an own Unixy filesystem seemingly without access to C:/ and co.

Homebrew is something that should come preinstalled on macOS if we're being honest. Having to do that one download feels unnecessary to me.

@Revertron All? Of course not. But the tools necessary for the platform SDK:s. For, say, a Mac that would be C/C++/Swift and Objective-C. For Windows probably C/C++ and C#. So all tools required to build stuff with those languages along with Git and a few other language agnostic tools.
@Revertron Exactly. So provide those tools either pre installed or as a single download that I can trigger during installation of the OS or during first login. Nobody would be sherlocked by that.
@Revertron Like a compiler, some other essential development tools and a decent shell? I don’t see anybody really selling those?
@floooh @mbybee I don’t think I’m prepared to mix in Zig into this mess, although I’ve heard a people praise it. Scoop is new to me, there has to be a lot these services around that provide packages to make developing on Windows at least not suck monkey balls.
Hm, does CLion on Windows come wia compiler, or does it require Visual Studio? I wonder if my license covers running it on two OS:es? Something to check tomorrow, I guess.

@mbybee This is fortunately a pretty simple and portable app that's developed on Mac/Linux.

Command line, no UI, server thing. It does need a fair deal of libraries for various audio codecs, Boost and similar. All dependencies should however be compilable on Windows just fine.