Going through my bookmarks rn and I'm rediscovering some interesting stuff …
https://engineering.monstar-lab.com/en/post/2021/05/27/Static-type-checking-in-PicoRuby/
| Codeberg | https://codeberg.org/chadow |
| GitHub | https://github.com/chadowo |
@gamingonlinux yeah, Opera isn't exactly what a privacy-conscious person would use, but Linux is freedom and freedom mean options.
And also, privacy is a spectrum, if Opera GX being available on Linux means more people will jump ship, then that's a big win.
@andi agreed, and on that front, recently Matz has added some new guides on the repo: https://github.com/mruby/mruby/tree/master/doc%2Fguides
But yeah, an extensive tutorial would be wonderful. I learned mostly by reading the code of other projects 😅
Going through my bookmarks rn and I'm rediscovering some interesting stuff …
https://engineering.monstar-lab.com/en/post/2021/05/27/Static-type-checking-in-PicoRuby/
@Braininabowl If it is for the sake of learning then I think C is the better choice. Rust is a good alternative, but the jump in complexity between Rust and C is a little big. I mean it is doable, but it will be a little harder.
Can't say a lot about Haxe. Personally, the language looks nice and there seems to be plethora of game libraries, so there's that.