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Earlier this month, the Space-Cast had guest #BloodOnTheClocktower designer Steven Medway.

Host Space-Biff (Daniel Thurot) speaks with Steven about improper use of timekeeping apparatuses, unreliable identities, player elimination, and how chaos fosters memorable stories.

https://www.buzzsprout.com/265407/14143114-space-cast-33-gab-on-the-clocktower

Space-Cast! #33. Gab on the Clocktower - Space-Biff! Space-Cast!

How much work goes into a successful social deduction game? If Blood on the Clocktower is anything to go by, a whole lot. Today we're joined by Steven Medway, designer of this long-awaited game about the improper use of timekeeping apparatuses, to...

Buzzsprout

Cat on the Box.

Thanks to #BotC community member Cassidy, for these great photos.

#BloodOnTheClocktower #CatsOfMastodon

The adhesive-backed felt was the most difficult to find.

I eventually found a local factory who sell me 1 metre wide rolls (in whatever length I ask for) of a thin, strong, clean adhesive-backed felt.

https://www.jjdavies.com.au/collections/self-adhesive-felts

This works well on the A3 cards to which I've affixed the front designs.

The result is a token matching the size and feel of the official #BotC product.

Self-Adhesive Felts

The designs are what you see on https://diy.bloodontheclocktower.rocks/ and the character tokens can be cut at the original 47mm prototype size, or the 45mm production size.

I get these printed at a local print shop that can do A3 full-colour print, on gloss paper backed with adhesive.

Unofficial DIY Resources for Blood on the Clocktower

In my #BotC #DIY Grimoire I've managed to closely match the size and feel of the #BloodOnTheClocktower official character tokens.

* 1mm “greyboard” (also named “chipboard” by some vendors) card base layer.

* Adhesive-backed 100gsm gloss paper, printed with the front design.

* Adhesive-backed 1.5mm black felt, for the rear backing.

* Strong sharp scissors, to carefully cut each circular token.

Some people try making tokens magnetic and using a magnetic layer inside the Grimoire. This can work but is very expensive! It also limits precise manipulations, as the magnetic field has bumps in it.

Also, a simple magnetic board with magnetic tokens, will make noise as the tokens are attached to it. This reveals more information as people can speculate about when during the night they heard the Storyteller manipulate the Grimoire tokens.

The Grimoire is the authoritative source of truth for the Storyteller, and the Storyteller needs to stand and walk and have one hand free and always have the Grimoire ready to view and to manipulate the components.

This means the components in the Grimoire need to stay exactly in place, while it's being moved and tilted and a clumsy hand is reaching around inside.

The question of "why felt?" in the #BloodOnTheClocktower components, gets discussed a lot by people when they begin investigating a #DIY set.

The design of the game, using felt-backed tokens in a felt-lined Grimoire box, is another significant reason why I (and the game designers) assert this cannot feasibly be a Print-and-Play game. Not even with lots of printable documents like at https://diy.bloodontheclocktower.rocks/

So, why is felt so important? And what felt should we use when making our own?

Unofficial DIY Resources for Blood on the Clocktower

The game box itself is essential to the game as designed. (People do run the game without that, but it's not how the game is meant to work.)

The DIY documents will help with that but don't produce a working Grimoire box, you need to build one.

The rulebooks are needed by anyone who wants to run the game, and I don't have permission to redistribute those.

A cloth bag also isn't part of the documents.

Et cetera. Merely printed materials, would be sadly incomplete.

Taking the opportunity to answer some #BloodOnTheClocktower questions that were asked in private (thank you!).

First up: Why do I not consider my #BotC #DIY resources at https://diy.bloodontheclocktower.rocks/ to be "Print-and-Play"?

Because the game makers have declared, and I agree with the reasoning, that this is not a game that can be feasibly Print-and-Play.

At best, it's "print some things and assemble specialist materials and equipment and then maybe *build* it all, and *then* play". So, not PnP.

Unofficial DIY Resources for Blood on the Clocktower