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I’m a music production hobbyist! I write Metal, DnB and Video Game Soundtracks!

Wow, thanks, I didn’t know about that one so I didn’t even include it in my post so you stop saying it!

That’s not a solution. That’s a workaround for another workaround. If we want to make Lemmy become a useful resource, communities need to grow. And there is no better way to promote content besides posting it on other relevant spaces. I don’t run a shitposting space, it’s educational content and I post stuff once in 3-5 days, so I’m not spamming anything. If you have an alternative method for growing a community, I’ll hear it out.

When is combining cross-posts in feed feature coming?

https://waveform.social/post/274302

When is combining cross-posts in feed feature coming? - waveform.social

I’ve noticed that some users block other users and communities when they see several posts appear multiple time in the feed. It kinda sucks, because I x-post to 3 communities on 3 different instances to have some more reach and redundancy. Unfortunately it means that users otherwise interested in my content filter me or my communities out because it clutters their feed. It also means that other people posting in the same community are losing audiences. And the platform grows slower as a result. Everyone loses. The often proposed (and inefficient) solution is to post to just one instance and one community, but that brings its own set of problems with opening content from other instances being wonky, server outages, bugs and potential for an instance to go down for a long of period of time or permanently due to various reasons. Not feeling particularly excited about piecing it all back together from the fediverse. Anyways, I think if users keep blocking whole communities or subscribe to only one version of it just because of crossposts wreaking havoc it will ultimately inhibit the platform’s growth. This should be easily fixed by filtering out duplicate posts that are already properly x-posted from the feed, and I’ve checked GitHub but it feels like similar issues have already been created in different wording. So when is this functionality coming?

Fun video and great analysis from squash! I think nobody was under impression that type beats were there to stay, but we see a lot of sentiment nowadays how “music gets easier and cheaper to make” and how “the artist market is oversaturated”. It applies to visual art, animation, film etc. And every single time that sentiment is used to say that there is a lot of bad [form of art] out there now and how it’s hard to make money from [said art].

Here’s the thing, yes the market gets oversaturated with amateur producers doing the easy and simple things to get cash. But music being easier and cheaper to make means more opportunity for people to develop their skills into something unique. It also makes it easier for you, if you take a bit of time necessary to learn better tools.

The monetary value we try to put on art is unhealthy because art will never fit into economy on it’s own merit as art, since economy puts value on things based on immediate demand. People who make their self-esteem based on the value of their art set themselves up for failure and complain about it instead of adapting to it. We have natural needs like food, water, shelter, sleep, etc, but when we go further away from that our desires start becoming influenced by society. Sometimes people can’t know they want something if they never experienced it. Music can often be like that and this is the key to creating value in music.

For example, diamond is a rock most people don’t have a practical use for and it’s actually quite abundant. It’s value was created by limiting the available supply and creating a mostly artificial demand in form of the wedding ring and expensive jewelry as symbols. This surface-level useless thing is desired because people have attached it to their relationships and interactions with society. You can say that this is where the real value is created. A lot of people listen to music in the same way. Sometimes, the quality of the music itself as art is secondary. The opportunities it creates for bonding and topical discussion is what really makes it worth it for most people.

What I’m trying to say is that no matter how great the music is, it’s only worth as much as you successfully market. Marketing low-effort music and having great success is kind of a feat on its own, there are tons more type beat tracks that didn’t get almost any traction. And a good track might market itself and it will definitely make your other marketing efforts more effective… but we shouldn’t bet everything on just having a good song/album. Almost every successful niche artist is doing some stuff behind the scenes to get their music out there and seen. Playing that game well is what brings you fame and money. Whether you consider it success or a part of success is entirely up to you!

Thanks for sharing, it’s been an interesting addition to my day!

That’s true, I wasn’t advocating for putting a combined plugin on everything for any other reason but workflow, the memory concern and effect additions are a really good point! That said, AFAIK SPAN shouldn’t cause any effects and being an analyzer plugin you can always disable instances you don’t need. MSED is a bit different, so no comment there. I use MSED and SPAN on pre-master channel buses so I can monitor groups of instruments and I really need all of the measurements in there to make some judgements and adding 5+ plugins to emulate their combined function will only add more surface for potential effect additions and clutter my screen. That’s where I was coming from. Maybe I’m wrong about it, let me know

90s sampling technique. Learn how to make rich ethereal pads! Sampling pitch shift dynamic can create cool textures! Video by Thought-Forms!

https://waveform.social/post/273816

90s sampling technique. Learn how to make rich ethereal pads! Sampling pitch shift dynamic can create cool textures! Video by Thought-Forms! - waveform.social

If you’ve listened to some 90s and early 00s ambient-oriented tracks and tried to recreate their sounds with just a synth, you’ll notice that downsampling and bitcrushing won’t get you the same kind of sound you hear in there. It will sound dull(er) and less… complete, lush, rich? That is because back in the day artists sampled their synths and the technical side of that process had some cool side effects. You can sample in two different ways. You can sample whole chords, where your parallel harmonies and frequency stretching will combine into a weird but cool sound. Or, on the topic of this video, you can sample an individual note from a synth and have your frequency stretching happen with different magnitudes for every note of the chord. That will create an interesting and rich sound! This Thought-Forms video will show you an exact how-to with some tips on how to develop that sampler sound once you get the basics. It’s quick, concise and really informative. I hope you find this technique useful. AMN out! cross-posted from: https://waveform.social/post/273815 [https://waveform.social/post/273815]

90s sampling technique. Learn how to make rich ethereal pads! Sampling pitch shift dynamic can create cool textures! Video by Thought-Forms!

https://waveform.social/post/273813

90s sampling technique. Learn how to make rich ethereal pads! Sampling pitch shift dynamic can create cool textures! Video by Thought-Forms! - waveform.social

If you’ve listened to some 90s and early 00s ambient-oriented tracks and tried to recreate their sounds with just a synth, you’ll notice that downsampling and bitcrushing won’t get you the same kind of sound you hear in there. It will sound dull(er) and less… complete, lush, rich? That is because back in the day artists sampled their synths and the technical side of that process had some cool side effects. You can sample in two different ways. You can sample whole chords, where your parallel harmonies and frequency stretching will combine into a weird but cool sound. Or, on the topic of this video, you can sample an individual note from a synth and have your frequency stretching happen with different magnitudes for every note of the chord. That will create an interesting and rich sound! This Thought-Forms video will show you an exact how-to with some tips on how to develop that sampler sound once you get the basics. It’s quick, concise and really informative. I hope you find this technique useful. AMN out!

I’d argue the speed reduction to your workflow from having to manage multiple overlapping windows is a significant drawback and there is nothing that stops free software from embedding other projects as a dependency with some user discretion. Unless you don’t have to manage the windows because of how much screen space you have or because of how those plugins work around that, I’d say having all essential stuff in one place (window) is better. I worked in FL for a long time and I’m not sure if it gets better in other DAWs. Trying out new stuff soon though

Voxengo SPAN and MSED. Simple, free and customizeable tools for stereo-imaging, loudness and spectrum analysis!

https://waveform.social/post/241395

Voxengo SPAN and MSED. Simple, free and customizeable tools for stereo-imaging, loudness and spectrum analysis! - waveform.social

There are a lot of great stereo imaging tools and spectrum analyzers. Most of them aren’t free though. Having a good way to visually analyze loudness, frequency distribution and stereo image is incredibly important. Unfortunately, it is often the case that most default or free solutions are barely functional. They don’t provide you with enough information to shape your mix or don’t present it in a simple, clear and understandable format. (I’m looking at you, FL studio visualizers!) SPAN is a spectrum analysis tool that will let you monitor your peak volume, RMS and LUFS. It shows you the frequencies that are passing through the plugin and you can customize the spectrum view by changing time, frequency and level ranges. If you want even more precision and control, you can adjust the fast fourier transform sample size, it gets that technical! You can also compare channels, left and right of the same channel or two different ones. Two channel comparison is the limit of the free version, SPAN Plus allows you to display as many channels as your DAW will allow. It also features a correlation meter that measures your phase alignment (1=fully aligned and -1=completely misaligned). It can also track your loudness stats thoughout the playtime to iron out any kinks. Handy, functional and no-nonsense tool. MSED is a stereo analysis and encoding tool. It can help you manange your side and mid channels: your stereo image. It comes with a basic set of tools that allows you to pan, change levels, swap left-right channels and flip phase 180 degrees. The visualizers are pretty simple, you have your correlation meter from before, stereo pan meter and plasma-style vector scope. You might think you don’t need it if you DAW provides stereo imaging functions of its own, but often times you’re going to be playing guessing games in terms of how that audio will actually get processed: some DAWS merge your stereo tracks to mono, some don’t. MSED takes care of that ambiguity and puts all of the necessary tools and monitoring in one spot. These plugins are available in VST, VST3, AU and AAX for free! I really can’t recommend them enough if you’re starting out producing or are in need of simple tools that won’t take a toll on your CPU with fancy advanced processing. SPAN Product page: https://www.voxengo.com/product/span/ [https://www.voxengo.com/product/span/] MSED Product page: https://www.voxengo.com/product/msed/ [https://www.voxengo.com/product/msed/] cross-posted from: https://waveform.social/post/241390 [https://waveform.social/post/241390]

Voxengo SPAN and MSED. Simple, free and customizeable tools for stereo-imaging, loudness and spectrum analysis!

https://waveform.social/post/241373

Voxengo SPAN and MSED. Simple, free and customizeable tools for stereo-imaging, loudness and spectrum analysis! - waveform.social

There are a lot of great stereo imaging tools and spectrum analyzers. Most of them aren’t free though. Having a good way to visually analyze loudness, frequency distribution and stereo image is incredibly important. Unfortunately, it is often the case that most default or free solutions are barely functional. They don’t provide you with enough information to shape your mix or don’t present it in a simple, clear and understandable format. (I’m looking at you, FL studio visualizers!) SPAN is a spectrum analysis tool that will let you monitor your peak volume, RMS and LUFS. It shows you the frequencies that are passing through the plugin and you can customize the spectrum view by changing time, frequency and level ranges. If you want even more precision and control, you can adjust the fast fourier transform sample size, it gets that technical! You can also compare channels, left and right of the same channel or two different ones. Two channel comparison is the limit of the free version, SPAN Plus allows you to display as many channels as your DAW will allow. It also features a correlation meter that measures your phase alignment (1=fully aligned and -1=completely misaligned). It can also track your loudness stats thoughout the playtime to iron out any kinks. Handy, functional and no-nonsense tool. MSED is a stereo analysis and encoding tool. It can help you manange your side and mid channels: your stereo image. It comes with a basic set of tools that allows you to pan, change levels, swap left-right channels and flip phase 180 degrees. The visualizers are pretty simple, you have your correlation meter from before, stereo pan meter and plasma-style vector scope. You might think you don’t need it if you DAW provides stereo imaging functions of its own, but often times you’re going to be playing guessing games in terms of how that audio will actually get processed: some DAWS merge your stereo tracks to mono, some don’t. MSED takes care of that ambiguity and puts all of the necessary tools and monitoring in one spot. These plugins are available in VST, VST3, AU and AAX for free! I really can’t recommend them enough if you’re starting out producing or are in need of simple tools that won’t take a toll on your CPU with fancy advanced processing. SPAN Product page: https://www.voxengo.com/product/span/ [https://www.voxengo.com/product/span/] MSED Product page: https://www.voxengo.com/product/msed/ [https://www.voxengo.com/product/msed/]

I used to have a friend back in middle school who was getting a music education at the time. That was right around the point when I just started producing and he mentioned that my music sounded like it was from a videogame. And well I kinda took that to heart and looked up a bunch of itch.io games. I found a cool project and they were just in need of a soundtrack, so I said “let me give it a go”. They liked my drafts and the rest is history. I’ve learned so much since then. Working on the game for the past couple of years boosted my skills into something release worthy. I even rewrote the whole thing twice because the skill gap was so massive between the first and the last track in the playlist. This last rewrite is gonna be final, and gonna become my portfolio in case I want to hit another studio after this. Hope it works out!