| Home | https://artificialworlds.net |
| Blog | https://artificialworlds.net/blog/ |
| Videos | https://video.infosec.exchange/a/andybalaam/video-channels |
| OpenPGP | 078C05BC7BC6CD49A8D83441FC8DD3B1BA7F5E13 |
| Home | https://artificialworlds.net |
| Blog | https://artificialworlds.net/blog/ |
| Videos | https://video.infosec.exchange/a/andybalaam/video-channels |
| OpenPGP | 078C05BC7BC6CD49A8D83441FC8DD3B1BA7F5E13 |
My videos are about enjoying the craft of programming, sometimes learning things but often simply making something out of "nothing", using ideas and tools I enjoy.
They are a way for me to be as human as I can. You're welcome to watch.
Writing a snake game in Rust/WASM
Last time we did the hard work, so this time we can focus directly on writing a fun game of Snake using pure Rust, running in a browser canvas via WASM.
https://video.infosec.exchange/w/eXfichLZwz4uDxvDgwhspM
It wasn't as quick as I expected, but we got a working game done!

For clarity, https://malus.sh is satire.
Dark, dark satire.
"Our proprietary AI robots independently recreate any open source project from scratch"
In the next releases of Element clients, if we notice your key storage (previously "key backup") is messed up, we will create a new key storage version and everything will just work.
We're working, bit by bit, to make using Matrix pain-free. It's not easy, because no-one has built end-to-end encrypted federated messaging with history before.
But we are edging forward.