There are a few advantages
And it’s a good learning experience, sooner or later things won’t just work and you have to learn about compilers, linkers, various build systems and script languages etc.
But yeah, for most people it’s not worth the effort
I’m not really a “party rpg” player, and “tactics” is a foreign word to me, so I have just downgraded to the Explorer difficulty after wasting a couple of hours on the defend the grove quest.
I’m sure I’m missing a lot of things but the RNG does sometimes feel quite annoying. When I lucked out on enemies positioning themselves near explody barrels the pesky spiders crit-hit me to death, other times the suicide bombers just ran past the barrels or were to spread out to get them all.
Maybe I’ll turn it back up later, or in a second playthrough, but for now I’m having more fun with the easier option. And I would recommend that to everyone who feels frustrated. The game is definitely worth it, even if it’s not my usual cup of tea
And as someone who has no patience: If you are frustrated, go elsewhere the world is huge. That’s a big plus for me compared to Darksouls 3. Alternatively, just stop, do something else and try again later.
Also you can go very far without mastery a technique, so don’t obsess about it (I can’t pary at all). Some enemies can be cheesed, some you kill with dumb luck, and if all else fails just run for it 😅
My two main methods are either brewing in the Aeropress but with half the amount of water, or using an espresso, as others already mentioned.
The one thing on my bucket list of things to try is “recursive iced coffee”:
I made some coffee cubes before and used them with an oat milk infusion? Drink? Whatever you’re supposed to call it, and that turned out very tasty