WebXR on WPE WebKit is here! Igalia’s Sergio Villar breaks down the architecture, OpenXR backend, hand input, AR modes, and the road ahead.
| website | https://wolvic.com |
| GitHub | https://github.com/igalia/wolvic/ |
| website | https://wolvic.com |
| GitHub | https://github.com/igalia/wolvic/ |
WebXR on WPE WebKit is here! Igalia’s Sergio Villar breaks down the architecture, OpenXR backend, hand input, AR modes, and the road ahead.
Announcing Wolvic 1.8.3 (Gecko) and 1.2.3 (Chromium): Major controller and UI improvements, unblocked VR video sites, new environments, bug fixes, and more...
As the dynamic XR landscape continues to change and evolve, we've been thinking about what's next for Wolvic...
In this video from SIGGRAPH 2025, it seems they forgot about WolvicXR. We've been using OpenXR on all the platforms we support since Feb 2023, version 1.3
Wolvic now includes a new New Tab UI that brings together your most used sites as well as immersive experiences from across the Web, all in a snappy native interface.
Enable it in Settings > Display.
@igalia
Wolvic 1.8.2 (Gecko) and 1.2.2 (Chromium) have been released!
We finally fixed the Firefox Accounts and Cloudflare issues that many users have encountered. This release also introduces a native New Tab UI, as well as many smaller improvements.
Gecko Wolvic 1.8.1 and Chromium Wolvic 1.2.1 Released
We've just released (Gecko-based) Wolvic 1.8.0 and (Chromium-based) 1.2 - we’re excited to share the latest updates!
Wolvic 2024 Year in Review:
A look back at what we've done this year, including adding eye-tracking navigation, more devices, a Chromium backend, and where we'd like to go next.
We're also happy to announce the general Wolvic 1.7.1 release for Gecko-based version of Wolvic.
It brings a long list of updates, additions, and changes as well.
Read more: https://wolvic.com/blog/release_1.7.1/