Question about build times - Lemmy.World
I’m not a game dev so please forgive me if this is the wrong place for this type
of question but I’m looking for some resources to try and understand why games
take so long to compile. For context, I’ve worked with former game devs who’ve
mentioned that builds can take anywhere from 4 to 6 hours to complete - even
with a distributed architecture - depending on the hardware. That shit blew my
mind. They said it has something to do with compiling shader permutations but
didn’t go into anyore detail. That said, I have a very primitive understanding
of what shaders are but I mostly work with infrastructure and optimizing build
systems. Like I said, I’m not a game dev, im just curious. I appreciate any
insight or resources you throw my way. Thanks!
Cloudflare Tunnel? - Lemmy.World
Just getting started with self hosting. I was wondering if anyone had experience
with Cloudflare Tunnels for exposing their services to the internet. I like the
simplicity and security it offers but don’t love the idea of using Cloudflare.
Like, I’m self hosting for a reason lol. Any tips would be greatly appreciated!
For context, I’m running all of my services in a very small k8s cluster and my
priorities are mostly security then maintainability. Thanks yall!
Tips for PETG? - LemmyWorld
Im very new to 3d printing and this is my first time using anything other than
pla. So far all of my prints are lifting off the bed at the corners. They start
off looking beautiful. No stringing, great adheasion, etc. But after a few
layers, they start to come off. Especially on larger prints. Heres my setup:
Ender 3 pro with skr mini e3 v2 Creality Ender 3 glass bed upgrade Bed temp: 90C
Extruder temp: 240C Nozzle diameter: .4 Layer height: .2 First layer: .45 Speed:
60mm/s Slicer: Silc3r I realize that asking this question is like asking WebMD
to dianose my sniffles, cause it can literally be anything, but Im hoping
someone with more experience can give me some pointers on what works for them.
Thanks yall!