suzanne

@Trashbang
82 Followers
68 Following
3K Posts
not sorry any more — Level/environment designer — Current work: Skin Deep (w/ Blendo Games) and Head Reattachment Trauma (Quake) — she ⚧️
Hellbirdhttps://twitter.com/TheTrashbang
Websitehttp://binarypartitioned.space/

the core storytelling problem of FFXIV arises from two unfortunate truths:

1. many characters need a hug
2. no practical way to ensure the player character isn't wearing spiky head-to-toe plate armour in cutscenes

"why would you do this"

look I put way too much effort into finding a good place for my character to sit down before I walk away from the computer

MMOs that allow you to set your 'status' to AFK should let your character revert to basic NPC behaviours while you're away

Walk aimlessly around safe zones, lean against a corner, talk with merchants, etc. Anything but standing bolt-upright in the middle of the street

release build config generates symbol files: I don't understand but I forgive you

release build config overwrites our custom splash screen with a cat on it: unacceptable, go directly to hell

pronouncing 'cishet' like 'sachet' and inflicting an unblockable instant-cast stun on all nearby targets
@kat hahaha yessss

@kat oh yeah, DS2 has like, a lot of really hard-to-watch violence against eyeballs, though

just a heads-up

@kat I liked Dead Space 2 a lot better, honestly. It felt like it took itself a little less seriously, had more of a RE4-style vibe. Also much more varied environments.

I... don't know anyone who likes DS3

playing too many custom FPS maps really gives you the feeling that all humans have an innate eye for detail and some just choose to focus it on stranger details than others
I think my favourite neo-punctuation construct is when you prematurely end a sentence with a trailing comma, which is similar to a trailing ellipsis and yet has *unmistakably* different energy