Theuaredead`

@Theuaredead@idtech.space
55 Followers
17 Following
406 Posts
Author of the "Is It id Tech?" Curator on Steam. Co-Author of the "Available on Dreamcast" Curator on Steam.

Developer on The Wastes on FTE QuakeWorld (id Tech 2 based engine.)

Lead developer on Half-Life: Absolute Zero. Contributed to Nuclide SDK for FTE QuakeWorld.

Been there, done that.
Is it id Tech?https://store.steampowered.com/curator/41963837/
Available on Dreamcasthttps://store.steampowered.com/curator/44759288/
The Wasteshttps://store.steampowered.com/app/793670/
Half-Life: Absolute Zerohttps://store.steampowered.com/app/812440/
@pixelreality That appears to be the course that CS Legacy will take if they don't resolve the issue with Valve. Now, the real question is whether they'll survive the migration.
https://twitter.com/cslegacygame/status/1940474749441732869
https://archive.ph/Yr2F1

Despite following the terms and conditions provided by Valve for use of the Source SDK (https://archive.ph/KOwpo), Valve has chosen that CS Legacy is forbidden to use the Counter-Strike IP in their modification.

It would appear that Valve is afraid of the community out doing them on an IP they took from the community in the first place. Sad!
CS:Legacy (@CSLegacyGame) on X

CS:Legacy Project Status Update

X (formerly Twitter)
@nullprop Companion Cube this way up, love the box, keep it under an umbrella, smash broken wine glasses onto the floor, NO MAGNETS, steam deck
@textfiles Hey Jason! I noticed that there's a Net Cafe episode that's not apart of the Internet Archive collection of those episodes.

https://archive.org/details/FoodOnli1998
Food Online : Free Download, Borrow, and Streaming : Internet Archive

The food industry is enormous in the USA, and the Web has been a great outlet for those interested in everything from ordering meals, sharing recipes and...

Internet Archive
A clip from a previously missing episode of the Computer Chronicles featuring the hit game Half-Life. Contains pre-release footage and a look at an earlier version of the retail box.

Full Episode:
https://archive.org/details/CC1610
@pixelreality GPL id Tech is forever.
@pixelreality 3D Studio Max, I feel a lot of mods used this program.

In reference to renders, of course. Though, it was also commonly used for asset creation too.
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