Spindley Q Frog

@SpindleyQ
46 Followers
170 Following
2.2K Posts
a skeleton giving you a thumbs-up, forever | he/him
Fringe Game Historyhttp://fringe.games/
Glorious Trainwreckshttps://www.glorioustrainwrecks.com/
Ahhhh Fantavision on the Apple IIgs, my old beloved friend, I missed you
bugs: fixed! this is a tilemap made up of 3 different garbage tiles because I still haven't written a graphic editor. I guess that's next!
Ok I celebrated a little early; garbage is still not consistently appearing in the right place. BUT. I just added support to my editor to upload code to actual hardware over the serial port using the built-in monitor in ROM! My broken code is running on hardware!!
The Apple II hires framebuffer memory map is maybe the most ridiculous thing I've ever seen, and I'm saying that as someone who has programmed both planar EGA and the Atari 2600. How did people pull off smooth 4-directional animation with this??

well shit, it looks like the basic building blocks of this 16-bit stack VM are actually more or less working!? This is the result of running [:vm 0xbabe 0xcafe :. :. :quit]

pushing literals onto a stack, popping them off, and printing them, what else does a computer need to do?

OMG WordsEye.com can generate GIFs now, this is not a drill
It almost runs beautifully on Linux via Proton, except, uh
38400 seems to be the sweet spot
Wanted to see how it worked on my monochrome T3100e and discovered it’s much more stable at 19200 baud. You can’t see which menu option you’ve selected though.
Punkim