SCUM

@ScumGame
22 Followers
0 Following
858 Posts
Unofficial Birdsite BOT
Twitterhttps://twitter.com/scumgame

[NOTE FROM THE BOT]

Closing the service, better alternative exists now like @BirdsiteLIVE

[Quote RT] Here is a bit of appreciation for all the support given over the years! Thanks @ThaFooster
Special shoutout to our man Krunsky for making that possible! Check out his work ---> https://t.co/1R9MB07Q6r https://t.co/EF1TjARDfH
Krunsky-Crafting/Building/Sculpting

Krunsky-Crafting/Building/Sculpting. Gefällt 391 Mal · 24 Personen sprechen darüber. KrunskySculpting je stranica na kojoj ću povremeno objavljivati neke od svojih hobi radova koje ću dijeliti na...

Happy Monday! Let's get straight to the new Dev update ->https://t.co/NDR8IGYCvT https://pbs.twimg.com/media/FQEcC5NXEAAtcof.png
SCUM - SCUM - Development update #14 - Steam News

Monday is here and so is the Development update, on time this time! {STEAM_CLAN_IMAGE}/27012442/8a954005453839344af17073d24b205c9bda2669.png Resolving the issues with ammunition. Further backend work on modular vehicles. Researching vehicle network issues. Research on the replication graph. Researching the prerequisites for the inventory rework. Adjusting the engine devkit fix some graphical environmental issues. Further network testing. Testing the new physics plugins.

Big shoutout to our buddies from @scum_community
We really appreciate all the help and support from you guys! Follow the page guys and help our community to grow!
Cheers 🍻
[Quote RT] Hey guys! Welcome our man @Hodgaming1 to the @ScumGame family! Check the video, give this legend follow and subscribe to his channel for new Scum content! Let's gooo! https://t.co/zyHRbH71aL
Better late than never, Development update is here! ->https://t.co/o8Sq7Zhh7s https://pbs.twimg.com/media/FPlfnTVXwAUa5vU.png
SCUM - SCUM - Development update #13 - Steam News

Hey people, sorry it is a bit late but we are here with it. Check it out! {STEAM_CLAN_IMAGE}/27012442/8a954005453839344af17073d24b205c9bda2669.png Made an editor script for editing static meshes. Solving issues with airplane spawning in Single Player. Research for the item rework. Heavy bug fixing. Optimizations for streaming and garbage collection. Implemented fixes to the engine ini file. Cleaning up refractors. Pricing fixes. Fixing the issues that allowed exploitations.

We gathered your feedback and in the next update we vow to bring back the thing you requested the most. https://pbs.twimg.com/media/FPQdy08XoAQuTT2.jpg
Well it's Monday you know what that means ->https://t.co/awSQ4sYbs5 https://pbs.twimg.com/media/FO8iAWFXEBAolKv.png
SCUM - SCUM - Development update #12 - Steam News

And we are back with our regular program of Monday Development updates. Check it out! {STEAM_CLAN_IMAGE}/27012442/8a954005453839344af17073d24b205c9bda2669.png Fixing the issues with the water reflection. Working on further networking improvements and fixes. Re factoring vehicles. Fixing the issues with traders. Implementing new version of EAC. Upgrading the admin tools panel. Fixing the economy bugs. Adding requested economy QoL. Implementing asynchronous loading of traders.