https://scalibq.wordpress.com/
Uncool? Pffft. Impossible when it had components called Paula, Agnus, and Denise.
https://www.theguardian.com/games/2024/apr/26/my-undying-love-for-the-painfully-uncool-amiga
@b0rk Yes, I would say that 32-bit integer is most appropriate in most cases... Some exceptions are pointers/large indices into memory/data/files/etc, and timestamps.
For floats, 32-bit floats effectively only have 24-bit precision because of the mantissa, which makes you run into problems quickly if you don't know what you're doing.
32-bit is fine for realtime graphics, image processing, audio etc, but limited for most other stuff.