SadlyItsBradley Bot

@SadlyItsBradleyBot
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This is a bridged account.
When Bradley gets here or he doesn't like this bot, please DM me.

Well. I guess Valve is lucking out with public’s perception of what a console should cost these days Wario64 (@Wario64) PS5/PS5 Pro/PS Portal will receive price increases on April 2nd. For USA: -PS5 $549 -> $649 -PS5 Digital $499 -> $599 -PS5 Pro $749 -> $899 -PS Portal $199 -> $249 blog.playstation.com/2026/03… β€” https://nitter.net/Wario64/status/2037504672726990900#m

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/SadlyItsBradley/status/2037512680492114083#m

at what point did we enter the timeline where apple sells a vr headset and has VTubers do concerts celebrating their 50th anniversary γƒžγƒ‘ (@jetdaizu) はじまった!!!! #Apple50 Video β€” https://nitter.net/jetdaizu/status/2037473761654681785#m

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/SadlyItsBradley/status/2037486948747452725#m

The MLB app just got an update on Apple Vision Pro. Version 26.3.6 adds: β€’ Live data now includes 3D player models β€’ Multiview with up to 5 simultaneous games β€’ All-new fully immersive home menu β€’ 2026 ballparks and uniforms updates Video

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/mundoxrbrasil/status/2037016839209795766#m

I’ll never forget one of the first interactions I had around this time I was basically the only person with hands that can move around in full 6DoF space User came up to me asking what controllers I had to enable that. I just told them it was my HTC Vive, they never heard of it ZIM VR Live πŸŒ‹ (@Zimtok5) 10 years ago in AltspaceVR ✨ β€” https://nitter.net/Zimtok5/status/2036960523468632311#m

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/SadlyItsBradley/status/2037059732851007742#m

Received a new toy that I plan to use for Gaussian splatting πŸ₯Ή Video

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/SadlyItsBradley/status/2036910361648013425#m

Introducing Vibe Coding XR, a new rapid prototyping workflow that empowers Gemini Canvas w/ the XR Blocks framework to turn user prompts into interactive, physics-aware WebXR applications, allowing creators to quickly test intelligent spatial experiences β†’ goo.gle/3PwNr1J Video

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/GoogleResearch/status/2036904458974871944#m

When I tried this app last week, it was the first time I saw multiple Personas all in one place for so many users It made me appreciate more how far it has come already Video Phil Traut α―… (@spatiallyme) I can’t believe this is really happening. AuraTap is finally launching! This has been eight months of hard work, testing, and a deep commitment to creativity, pixel-perfect detail, and the community, all to deliver something really special. I’m so grateful to everyone who has supported us alo...

Ever since I used Vision Pro for the first time, I instantly knew that I wanted to develop an app for this beautiful platform! Introducing AuraTap - a place to meet & connect with fellow Vision Pro users using one of the most incredible feature - Personas! πŸ—“οΈ Available Friday Video

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/ASychov/status/2036862571953717492#m

Testing @omma_ai by @splinetool natively on the Vision Pro feels like a turning point. WebGPU + WebXR + real-time voice commands is pure magic. The "Aha!" moment? Editing the experience on-device while testing, refining physics and gestures on the spot. The "Edit β†’ Build β†’ Test" loop is dead. In spatial computing and 3D design you can now build inside the result. Video

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/gaborpribek/status/2036857487379292613#m

Hello 🌏 Early Access sign-up opens on 28 Mar 12pm, Singapore Time.

🐦 via @SadlyItsBradley
πŸ”— https://nitter.net/EOZ_VR/status/2036837921878372742#m