Rflx 💽

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cybre.space is retiring. o7

Gameing Engineing Developer and unfocused misc. programmer.

Original account@Ronflaix
Pronounshe/his/him
Blaghttps://retroactive.me
Here's how it looks like for now. Still not sure how I feel about the tightest parts in the tracks but having widened the rest made it better.

"How do I decorate a mining/digging themed track? Oh, let's make a part of the level look like it got caved-in"

:°

Another view of the track. Light extrusion is fun until it's not anymore.
I guess I still stick to the same ideas years after.

I'm being haunted by the voice behind the head that asks to make a track in SRB2K, go figure.

The track itself is not yet finalized, I'm just mostly trying to layout the vague shape and the environment (except for the fancy turn with the windows)

schlorp schlorp schlorp schlorp schlorp
A lunch break perfectly wasted.
And as soon as I post the video, I got a solution for a seamless stair effect, go figure.

Worked from memory. The stair portal isn't totally perfect, but whatever.

(Some textures come from the OTEX.wad texture pack)