Some highly summarised takeaways form the notes:
- Items
- 5 new Class Uniques, 1 new Uber Unique
- 5 new Class Aspects, 2 new General Aspects
- World & Experience
- World Tier 2 gives more gold and loot now
- Higher level enemies give less experience now
- Powerleveling with one player sitting at the entrance of the dungeon was nerfed
- Helltides got a bit harder and take more cinders for chests
- Monsters’ HP scales higher with more players in a party now
- Balance
- Various rebalance changes, most underutilized spells/aspects got buffed, only minor nerfs it seems
- Various nerfs to item affixes including Vulnerable Damage, Cooldown Reduction, Crit Damage, Damage Reduction
- Damage % affixes have been buffed
I didn’t have time to go through all the details and especially the single class rebalances, but I think this is the most relevant info from these patch notes. If I forgot something let me know.