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Some highly summarised takeaways form the notes:

  • Items
    • 5 new Class Uniques, 1 new Uber Unique
    • 5 new Class Aspects, 2 new General Aspects
  • World & Experience
    • World Tier 2 gives more gold and loot now
    • Higher level enemies give less experience now
    • Powerleveling with one player sitting at the entrance of the dungeon was nerfed
    • Helltides got a bit harder and take more cinders for chests
    • Monsters’ HP scales higher with more players in a party now
  • Balance
    • Various rebalance changes, most underutilized spells/aspects got buffed, only minor nerfs it seems
    • Various nerfs to item affixes including Vulnerable Damage, Cooldown Reduction, Crit Damage, Damage Reduction
    • Damage % affixes have been buffed

I didn’t have time to go through all the details and especially the single class rebalances, but I think this is the most relevant info from these patch notes. If I forgot something let me know.

Season 1 Patch Notes - 1.1.0a

https://lemmy.world/post/1727295

Season 1 Patch Notes - 1.1.0a - Lemmy.world

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