QuadratureSurfer

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Searching for Discord Alternative with Multi-Screenshare Feature

cross-posted from: https://piefed.social/c/DiscordAlternatives/p/1782665/searching-for-discord-alternative-with-multi-screenshare-feature

When gaming with friends, many times we’ll share our screens simultaneously so we can help keep track of group members if we get split up.

Are there any discord alternatives with this feature?

Bonus points if it allows you to also toggle on/off the audio from the share separately from their microphone.

'Star Citizen' VR Support Isn't Prime Time Yet, But It's Getting There

cross-posted from: https://lemmy.myserv.one/post/25908448

Cloud Imperium Games (CIG) added experimental PC VR support to Star Citizen late last year, taking a first step in fulfilling a more than decade-old promise. Things are getting increasingly serious though after the release of its second post-VR update.

Update Alpha 4.5 initially brought a VR theater and full VR mode to the game in December, which lets users play the bulk of the game in PC VR headsets for the first time, including walking, flying, EVA, combat, and using menus.

Granted, it’s still a (very) experimental mode, which initially required some users to even add VR config lines to the game’s directory to get it working, done in addition to keeping track of keybinds to cycle through VR modes on the fly.

Now the studio has released Star Citizen 4.6, adding for the first time an official VR option in the settings menu, making managing and enabling VR mode at startup a much easier affair.

'Star Citizen' VR Support Isn't Prime Time Yet, But It's Getting There

Cloud Imperium Games (CIG) added experimental PC VR support to Star Citizen late last year, taking a first step in fulfilling a more than decade-old promise. Things are getting increasingly serious though after the release of its second post-VR update. Update Alpha 4.5 initially brought a VR theater and full VR mode to the game in …

Road to VR

FLUXPOSE: The Most Exciting New VR Hardware in Years

ThrillSeeker covers Fluxpose and how it works for full body tracking using magnetic tracking.

He discusses the history of magnetic tracking and the pros/cons of the tech.

He found that 3 trackers didn’t do too well, 5 trackers were okay, and 8 trackers were great.

The head tracker has to be in a very specific spot, otherwise tracking will suffer.

It uses some EMF filters to try to minimize interference with metallic objects and does okay with it, even better if you have more trackers.

Tracking is comparable to a base station.

He recommends that you don’t buy the Vive Ultimate Trackers (you’ll be dealing with problems unless you own a very modern Vive Headset).

FLUXPOSE: The Most Exciting New VR Hardware in Years

YouTube

Delete Your Discord Account

cross-posted from: https://piefed.social/c/videos/p/1767715/delete-your-discord-account

I hadn’t heard of this YouTuber until now, but he went into some good depth on what’s going on with Discord with the age verification rollout news.

He covers:
- Discord’s previous data breach where government IDs were stolen
- Other companies with age verification and similar promises yet have had customer data stolen.
- Discord’s preparation to go public with an IPO.
- How Discord’s co-founder stepped aside in 2025 and a former vice-chairman of Activision/Blizzard took over as CEO.

Edit: formatting

Delete Your Discord Account

YouTube

Delete Your Discord Account

cross-posted from: https://piefed.social/c/videos/p/1767715/delete-your-discord-account

I hadn’t heard of this YouTuber until now, but he went into some good depth on what’s going on with Discord with the age verification rollout news.

He covers: - Discord’s previous data breach where government IDs were stolen - Other companies with age verification and similar promises yet have had customer data stolen. - Discord’s preparation to go public with an IPO - How Discord’s co-founder stepped aside in 2025 and a former vice-chairman of Activision/Blizzard took over as CEO.

Delete Your Discord Account

YouTube

Delete Your Discord Account

I hadn’t heard of this YouTuber until now, but he went into some good depth on what’s going on with Discord with the age verification rollout news.

He covers: - Discord’s previous data breach where government IDs were stolen - Other companies with age verification and similar promises yet have had customer data stolen. - Discord’s preparation to go public with an IPO - How Discord’s co-founder stepped aside in 2025 and a former vice-chairman of Activision/Blizzard took over as CEO.

Delete Your Discord Account

YouTube

Fight space and ground | Star Citizen epic cinematic, | Lighthouse - Mark Petrie

https://piefed.social/c/starcitizen/p/1729593/fight-space-and-ground-star-citizen-epic-cinematic-lighthouse-mark-petrie

Silvan-CIG responds to question about Super Ultra Wide Stretching

TL/DR:
CaptainComedy asks about Super Ultra Wide Stretching. Silvan responds that it can only be fixed with multiple projections and renderpasses. It would require a lot of work on the game engine to fix and isn’t planned.

Tap for full context from Spectrum

Super Ultra Wide Stretching

Hi all,\
\
I’m on a 32:9 5120 x 1440 resolution and no matter what I do, the edges are stretched.\
\
I’ve changed the FOV to 134 (heck I tried all the numbers)\
I set ui scale to 0 and tried to distort the edges with Reshade + PerfectPerspective (which warps the fisheye on edge) - this works but messes up the UI bigtime.\
I tried downscaling to a 3840 x 1080p resolution and it’s just cropping the edges, the effect is still present but less because you don’t see from the crop.\
\
oddly I find zooming in removes the fish eye effect, probably because it’s being pushed out of screen?\
\
it’s driving me insane.\
\
if you don’t get this problem, can you help with posting a video or screenshots? I don’t understand where I’m going wrong.

- CaptainComedy

Silvan-CIG 🩷

It also happens with the chat window, if you move it from center to the edges, so its also the UI.

- Raggelen

Your summoning has been heard!\
\
This comes up once in a while from people. This can only be fixed with multiple projections and renderpasses which some games like MSFS support.\
This would require a huge and immense effort and rewrite from our side of large parts of the engine and is not planned at the moment.\
As others were saying the only way to minimize this effect is to reduce the FOV. This is just how perspective projections work.\
If this bothers you too much i recommend to reduce the aspect ratio, so you have black bars on left and right.

-Silvan-CIG

Link to Spectrum thread:
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/super-ultra-wide-stretching